Home Roses Playing cards with Tymoshenko. Playing cards fool. Additional buttons in co-op

Playing cards with Tymoshenko. Playing cards fool. Additional buttons in co-op

Playing cards Fool invites you to fight at the card table with famous Ukrainian politicians.

The card game Fool is known, perhaps, to everyone. It has simple rules and does not take much time. The game is played with one deck of 36 cards. In the electronic version of "Fool" you are invited to play a couple of games with Ukrainian politicians. So, playing cards Fool allows you to choose Yulia Tymoshenko, Viktor Yanukovych or Viktor Yushchenko as rivals. After you decide on an opponent, you will find yourself at the card table, where your opponent is already waiting for you. From this moment, a virtual game begins, the rules of which are no different from a similar game in reality.

Fool card game: rules and structure

The rules of the game are incredibly simple. Each player is dealt six cards from the deck, and this is done in a completely random way. Also, one card is selected from the deck, which is placed under the remaining cards. Her suit will be considered trump. The right of the first move is received by the one who has the smallest trump card in his hands. Playing Fool cards implies that you need to make a move with the card of the lowest value, but, of course, not with a trump card. The opponent must “beat off” this card, that is, put on it any card of the same suit, but having a higher value. If there are no cards of the required suit, then trump cards should be used. The player who made the move may flip other cards of the same value that are already on the table. If the opponent cannot beat off the cards, then he takes them for himself. If all the cards are beaten off, then they are removed from the table, and the right to move passes to the opponent. After each move, cards are taken from the deck, so that there are always six pieces in hand. The winner is the one who has no cards left at the end of the game.

Fool card game: fun activity

Playing Fool cards with a computer is always interesting. And if we talk specifically about this version, then it is fascinating due to the fact that it is accompanied by funny inscriptions-cues. In a word, playing Fool cards will give a lot of positive!

The game was created by Ukrainians, so the politicians here are from Ukraine; however, they are famous enough that you can recognize them even if you live in any other CIS country. You can choose one of three rivals: former presidents Yushchenko and Yanukovych or Yulia Tymoshenko.

After choosing an opponent, the game begins: this is a throw-in fool, similar to the classic version of the game. There is only one difference: after the opponent fights back, he can throw additional cards.

The game uses the usual incomplete deck of cards with drawings familiar to everyone. The game is played not for the account and not for the time being - before each move there is an opportunity to think and figure out what cards the politician may have in his hands. Memorizing the cards here is no less important than in blackjack - victory can depend on it.

How to play "Fool with Politicians"

The rules of the fool card game with Ukrainian politicians are simple:

  1. The goal is to get rid of the cards before the opponent.
  2. At the beginning of the game, players have 6 cards in their hands, the rest are in the draw deck.
  3. The one who has the lowest trump card goes first.
  4. The opponent must fight back with the highest card of the same suit or trump, or pick up the cards.
  5. You can toss cards that are similar to those on the table in value. In total, you can go under the player with six cards.

The game "Fool" appeared in the 19th century in Russia. At first, the game was popular only among the people's peasant part of the population. High society preferred games such as poker, bridge, solitaire, but already in the next century during the Soviet era, the game gained its popularity among all segments of the population and still does not lose it.

In the Flip and Transfer (36 cards) modes, a deck of 36 cards is used, in the Flip (52 cards) mode - of 52 cards. The seniority of the cards in the deck is determined from the lowest value to the highest - (2, 3, 4, 5), 6, 7, 8, 9, 10, Jack, Queen, King, Ace.

Each player is dealt 6 cards. After that, a trump card is determined - a card is randomly taken from the deck and its suit sets the trump card for this game. The remaining deck is placed on top so that the trump card is visible to everyone. A trump card (a card with a trump suit) can beat any other non-trump card, as well as a trump card of lesser value. The trump ace cannot be beaten in the game. The object of the game is to get rid of all the cards. The last player who does not get rid of the cards remains in the "fools".

The first to go is the one who, among the cards dealt, has the smallest trump card among the cards dealt to all players. The player walks under the opponent with any of his cards, depending on the strategy he has chosen (for example, the goal of the move may be to get rid of cards of the lowest value or the desire to move so that the opponent takes the cards, etc.). It is also allowed in the game to flip a card to an opponent if you have a card of the same value as any card that the opponent beat (example - you looked like a seven, the opponent beat it with a ten - in this case you have the right to throw a ten if it has you have a). If all the cards are beaten and you have nothing to throw, then the cards that participated in this move go to the end - “beat”, the missing up to 6 cards are taken from the deck first by those who walked. Then to those who fought back, and the move goes to the player who fought back. If the opponent cannot beat off the cards you threw, he takes them for himself, you take the missing up to 6 cards from the deck and go again. The number of cards tossed by the player before the first bit cannot be more than 5. After the first bit, no more than 6.

A draw is also possible in the game - when a player moves with the last cards, and the opponent fights off with the last cards - i.e. as a result, at the end of the game, none of the opponents has any cards left in the deck.

The top panel of buttons in the game with the computer

Throw-in (36 cards)- switching to the mode of throwing a fool (there are 36 cards in a deck, you can throw up to 6 cards to your opponent);

Throw-in (52 cards)- switching to the mode of throwing fool (there are 52 cards in the deck, you can throw up to 6 cards to your opponent);

Transferable (36 cards)- switching to the transfer fool mode (there are 36 cards in the deck, you can transfer cards to your opponent);

A new game- starts a new game with the computer.

Additional buttons in co-op

Offer a draw- allows you to send a draw offer to a sorpenik. If he agrees, the game will be completed as a draw, while the number of points for both players will not change;

surrender- ends the game (defeat counts).

Leave the game- allows you to immediately end the current game (defeat counts).

Bottom button bar

Settings- opens the settings menu where you can:

  • Change the face of the cards (standard, simplified, four-color);
  • Change card back (checkered, gradient, original);
  • Choose a method for sorting cards (without sorting, by suit, by value, by value (trump is always on the right));
  • Select the displayed trump suit (as is, spades, diamonds, clubs, hearts);
  • Choose the way to move (single or double click);
  • Turn sound on or off;
  • Prevent other players from inviting you to the game;
  • Open the black list of players.

History- the history of all your games with the date of the game, the opponent and his place in the ranking.

The games you won are marked in yellow, the games you lost are marked in red, and the games you ended in a draw are marked in blue.

An asterisk marks games that you have added to your favorites.



Points are awarded only for victories over opponents (no points are awarded for draws and victories over the computer).

Elo rating system, Elo coefficient - a method of calculating the relative strength of players in games in which two players participate. This rating system was developed by Arpad Elo, an American physics professor of Hungarian origin.


In your personal account, you can specify additional information about yourself, upload a photo, change your password, as well as store and carry out personal correspondence with other registered players.

You can play without registering as a guest. After registration and / or authorization, you will get access to your personal account and will be able to send private messages to other players.

To register, you just need to enter a name (at least 3 characters) and a password (at least 5 characters). If such a name is already registered in the game, you will have to choose a different one.

The well-known legendary card game fool has long settled in the virtual world and instantly attracted a lot of gamers, as well as fans of this subject. After all, now you do not need to look for a suitable company, it will always be found on the Internet!

It is in the online version of this game that you can polish your skills to the ideal. Here you can learn to develop a variety of tactics by analyzing each move in the game. Your computer is the smartest rival that can teach you some tricks. To do this, in each game, follow all combinations of cards, also paying attention to trump cards. If, through numerous attempts and gaining experience, you learn how to beat a computer opponent, then in a real game it will not be difficult for you to beat your friends and acquaintances, striking them with your professionalism.

Fool principle.

The rules of the game are unchanged in any variation. So:

  • firstly, players choose the type of game (either a transfer fool, or a simple one, or a throw-in);
  • number of participants - from 2 to 8 people;
  • before each game, the cards are shuffled;
  • each player is given six cards;
  • the remaining deck, together with an open trump card, is placed on the playing table (always face down);
  • the first to make a move is the participant who has the trump card with the lowest value in his hands;
  • participants make moves in turn;
  • at the very first move, the participant can put absolutely any card on the table;
  • the battling player either beats this card, placing a card of higher rank or a trump card on it, or takes it, or, in case of a transfer fool, he can transfer it by placing a card of the same rank (of a different suit) next to it;
  • other participants in the game, if they wish, throw cards to the battling player that match in rank with the cards at stake;
  • if the player does not beat off all the cards thrown to him, then he takes all of them for himself;
  • if the player beat off all the cards - they are removed from this session;
  • after the run is played, the participants take cards from the deck so that each player again has six cards in their hands;
  • the player who gets rid of the cards first wins the game;
  • the person who at the end of the session has cards in his hands remains in the cold.

All in all, it's pretty easy to play. Of course, you can not adhere to any tactics at all, then you completely rely on your luck, which may not always accompany you. So, still try to implement at least some strategy.

Our variations.

This section presents various options for mini-games in the fool. Among them there are:

  • strip games;
  • with Ukrainian politicians;
  • for money;
  • common fool;
  • transferable;
  • flip.

Start playing right now! Without registering! All games are free and can be downloaded to your computer!

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