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Passage of the game Assassin's Creed: Unity. Assassin's Creed Unity Walkthrough Assassin's Creed Unity Walkthrough 5 Unity

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  • Joint assignments: Joint . Quests "Getting" .
  • DLC Dead Kings .
  • Part 5

    5.1. Silversmith
    Assassin's Creed: Unity Walkthrough

    Objective: Find Germain

    We return to the headquarters of the Brotherhood of the Assassins, we report on the completion of the mission. Our next target: jeweler Germaine, who has created an insidious murder weapon.

    We turn on eagle vision, we are looking for a person highlighted in yellow. We enter Germain's room, interrogate him about the silver thing. He does not explain anything to us, but immediately asks to save him and take him out of this place. We notice that Germain has different colored eyes.

    Objective: Kill the bandits

    We go through the building, kill all the guards standing in the way: 3 people on the second floor, 5 - under the stairs, 3 - at the exit.

    We go outside, we see two shooters on the opposite building, we climb up to them and destroy them. While we moved away from the jeweler, the guards took him prisoner. We kill two of them, the third will be killed by Germain himself.

    We run away from the building. In a quiet place, the jeweler tells us that the Templar Lafrenière held him captive and it was for him that weapons were created. Information about Lafrenière can be found in the large round building in the center of the market.

    5.2. bread market
    Walkthrough Assassin Unity


    Objective: Explore the Bread Market

    We need to get inside the large circular warehouse where the merchants' supplies are stored. All normal entrances to the building have two guards, but in some places there are destroyed walls that you can slip through with a running start.

    Inside we go to the center, climb the stairs to the manager's office. Here on the table we find a book with Lafrenière's notes.

    Objective: Leave the area

    After reading the notes, the hero sets fire to the market warehouse. But among the reserves are barrels of gunpowder, and the building begins to fall apart from explosions right before our eyes. We run forward to where there is no fire yet.

    We jump to the platform suspended in the center, from it to the other side. We run along the corridor, jump to the center again, climb up the wall. We go to the side platforms, climb up on them, jump over to the platform under the very dome of the building, get out onto the roof. (Here you can immediately synchronize on the viewpoint).

    5.3. Prophet
    assassin. Walkthrough


    Objective: Kill Lafrenière

    Lafrenière planned to hold the meeting in a closed cemetery. We are preparing an ambush in this place. We inspect the territory, kill the guards and shooters on the roofs.

    Help Opportunity: Steal the Plans

    Immediately after the video cutscene, we go to the table, pick up the plans left by the officer. After that, when we turn on eagle vision, we will see traces where the guards will supposedly stand, and where Lafrenière will walk.

    Infiltration Opportunity: Protect Gravediggers

    There are two guards at the entrance to the crypt. We wait for them to open the door, after that we get inside, kill the enemies, after that the working gravediggers will be on our side.

    Having completed all the preparations, we hide in a cart in a haystack.


    Objective: Kill Lafrenière

    Lafrenière has arrived. He walks around the perimeter of the cemetery and inspires the soldiers with his speech.

    After clearing one of the corners of the cemetery, you can simply hide and wait for Lafrenière to reach this place. We hide behind the wall, when the target comes closer, we strike from around the corner.

    Now you need to leave the cemetery. There are two guards at each exit, just kill them from behind (here it is better to have a double kill skill with you), and go outside.

    For completing the mission, we get access to new assassin skills.

    Part 6

    6.1. Jacobin club
    How to pass Assassins Creed: Unity


    Everyone in the Brotherhood of Assassins is outraged that we willfully eliminated one of the Templars. As it turned out, Lafrenière supported De La Serra's policies, he also wanted to support a peace treaty with the Assassins. The more aggressive Templars specifically pointed us to him. Lafrenière planned to attack the Beauvais mansion, where the enemy Templars settled, and that's where we need to go.

    Objective: Go to Beauvais Mansion

    We see the bandit La Touche entering the mansion. We climb onto the roof, eliminate the guards.


    Objective: Follow La Touche

    We climb into the window on the second floor. Inside, we look at the first floor, we track La Toucha. Eagle Vision allows you to see through walls. La Touche will reach the stairs, go up and inspect the second floor, and then go to the third. It is better to hide on the third floor behind the far railing of the stairs. (There is also a golden artifact hanging on the wall nearby).

    On the third floor in the next room, the Templars, after interrogation, throw a man out the window. After that, La Touche and another Templar will go down, we quietly follow them.

    Objective: Find a good spying position

    On the first floor we go down even lower, we enter the basement, from there we eavesdrop on the conversations of enemies.

    We learn that the Templars deliberately eliminated Lafrenière with our hands, and now they want to eliminate Eliza. We need to warn her immediately.

    Objective: Leave the area

    We leave the room, outside the number of guards has increased. We climb the stairs to the third floor, go to the window where the prisoner was thrown from, and get out of the building.

    6.2. Templar ambush


    Objective: Find Eliza

    We arrive at the De La Serra mansion. Eliza is not here, so we run to look for her in a nearby park. We enter into battle with several enemies, after that we communicate with Elise.


    Objective: Protect Elise

    Together with Eliza, we run into the labyrinth garden and get lost in it.

    We climb the tower in the center, look at the labyrinth. We entered here through the western entrance, but a dozen enemies are waiting for us at this entrance. We need to exit through the next exit on the right, in the same place - in the west. Here we kill a couple of guards and run out into the city.

    Objective: Kill investigators

    We go along the wide street, imperceptibly we eliminate the placed enemies. There are a couple of enemies on the balconies, in front of them you need to climb onto the roof and attack them from above. Behind catches up with a whole crowd of rioters. We agree with Eliza about a meeting, and share. In the battle with the crowd, we use smoke bombs so that distant enemies do not shoot at us.

    Part 7

    7.1. cautious alliance
    Assassin's Creed: Unity. Walkthrough


    In the cafe "Theatre" we meet Eliza, we take her to the council of assassins. Eliza asks for protection and help in the fight against the conspiring Templars. The council does not yet have an unequivocal opinion about Elise, after all, she belongs to the Templar family.

    Objective: Follow Elise

    On the street, we tell Elise about the jeweler Germain. Suddenly, she runs away from us. Having caught up with her, we find out that in fact Germain collaborated with the Templars of his own free will, and was not a hostage.

    Objective: Explore the Workshop

    We enter and inspect the house of Germain. He is not here, we examine the remaining things. At this time, several warriors burst into the house.

    7.2. Meeting with Mirabeau
    Walkthrough Assassin Unity


    We go to the house of Mirabo - the chief master of the assassins. On the way we meet Eliza, we enter the house with her. Inside on the bed we find that Mirabeau is dead. In front of the bed we find the evidence left - a women's scarf.

    Objective: Investigate Crime Scene 0/3

    We start looking for other evidence, they are easy to notice, including eagle vision. 1) On the bed under the pillow we find a Templar pin, 2) In the closet at the opposite wall we find a glass with the remains of poison, 3) On the desk in the diary we read an entry about the scheduled meeting of Mirabeau and Kemar.

    After finding the evidence, you can accuse Eliza of the murder (the “Convict” action will appear above her), but it’s better not to do this, she is not guilty. If we accuse, we will simply listen to additional dialogue.

    Objective: Talk to Master Kemar

    We go to the underground headquarters of the assassins, we speak with Kemar. We tell him about the death of the master and about the poison found - aconite. Kemar will tell us the address of a pharmacist who could illegally sell poison.

    Objective: Talk to the Apothecary

    We go to the pharmacist's shop. At the sight of us, the pharmacist immediately jumps into the basement. We catch up, we run after him through the dungeon, we get out into the street.

    We catch up with the pharmacist. He tells us that one of the assassins took the poison from him. The assassin also demanded that the second portion of the poison be delivered to a certain place. Let's go there.

    7.3. Confrontation
    Assassins Unity. Walkthrough


    Goal: Follow the trail

    We arrive at the place where the assassin was supposed to pick up the second portion of the poison. We turn on eagle vision, follow the trail of fiery points. We climb to the top of the cathedral. Bellec is waiting for us here. It was he who killed Mirabeau for his decision to help the Templars.

    Objective: Fight Bellec

    We start the fight with our teacher. Bellec is hard to hit with normal punches. You need to either roll and then hit, or first repel an enemy blow, and then counterattack.

    1. We finish off Bellec for the first time, then in the splash screen we constantly and quickly press the "E" key, then again.

    2. Through the tower we go to another balcony, again we finish off the enemy, again we frantically press the buttons.

    3. Having won once again, we throw off the enemy on the lower balcony, we fly through the stained-glass window into the cathedral.

    4. In the cathedral, Bellec hides from us under the ceiling, like a real assassin. Outside, Elise is watching the fight. When Bellec starts to jump on us, Eliza will tell you about it, at this moment you need to quickly dodge (press "space" and in any direction), otherwise we will get a mortal blow. We continue to fight, a few more times we evade jumping from above. In the end, we finish Bellek.


    Objective: Pass through the portal

    The Abstergo servers are being scanned again. We run to the embankment, climb to the top of the wooden building, jump into the open portal.

    7.4. server bridge. Resistance
    Assassins Creed: Unity. Walkthrough


    Captured Paris, 1944

    Objective: Find a way out of the drains

    We are in the sewers. We get out to the surface, we see the Eiffel Tower, surrounded by German tanks.

    Goal: Climb the Eiffel Tower

    We run forward, go around the spotlight, climb the tower. A fighter plane will start firing at us. We climb higher, climb into the center of the tower, get to the platform with the store.

    We go into the support, where the light is on, on the elevator we rise to a higher platform. We dodge the plane behind the boxes, approach the machine gun and shoot at the constantly flying plane. Sitting behind a machine gun, we can hide from shots by pressing the "Ctrl" key.

    On the rope we climb onto the airship, on the other rope we again go to the upper platform of the tower.

    Objective: Reach the top of the Eiffel Tower

    We climb onto one of the side supports, along it we get to the very top of the tower. From the spire of the tower we make a leap of faith into the opened portal.

    Part 8

    8.1. royal correspondence
    Assassins Creed: Unity. Walkthrough


    We learn at the headquarters of the Assassins that Master Mirabeau corresponded with King Louis, and revealed to him many secrets of the brotherhood. Now a crowd of revolutionaries is storming the royal palace, you need to get into the palace faster and destroy Mirabeau's letters before anyone knows about them.

    Objective: Infiltrate the palace

    From the observation roof, we immediately jump into the haystack behind the first fence.

    It is easier to enter the palace from the backyard. We climb into the window of the second floor.

    Objective: Find the king's office

    Inside we go along the second floor to the northern part of the building, the office is located here. In the office we meet the young Napoleon Bonaparte, he is looking for some of his documents here.

    Objective: Find the Iron Cabinet

    We turn on eagle vision, examine the illuminated cabinet, this will open the secret in the fireplace. We take all the letters and burn them.

    Goal: Protect Napoleon

    Now we have to leave this place. Napoleon opens the secret room by turning the handle, at this time we need to protect it for a couple of minutes. We attack all incoming enemies, we use a smoke bomb so that they do not shoot at us.

    Objective: Follow Napoleon

    Following Napoleon, we jump into the elevator, we leave for the dungeon. Finally, we see among the enemies of an unknown red-haired ally La Toucha. Napoleon says that this is a superior military man named Frederic Ruy. We leave the dungeon, arrange a meeting.

    8.2. September pogroms
    Assassins Creed: Unity. Walkthrough


    We come to Napoleon's office. He tells us that Captain Rui is now storming the prison and killing all the guards and prisoners.

    Objective: Kill Rui

    From the observation point we jump into the stack, go into the central gate of the prison, kill two enemies, go to the left tower. We pass along the second floor, jump into the courtyard.

    Opportunity for help: Kill the bandits

    We kill three enemies, we release three prison guards.

    We climb the wall of the fortress. You can’t climb higher here, stakes are installed on all the walls. We go to the northern tower, we cling to it, we crawl to the right. On the other hand, through the windows of the tower, you can climb up to the very roof. Rui is standing on the central platform, but for now it is dangerous to attack him, as several snipers are sitting on the neighboring tower.

    Distraction Opportunity: Light a Fire

    We pass behind the central platform, imperceptibly we kill enemies on the way. We climb the wall of the far tower, set fire to the flag on it. From this, the snipers are distracted and begin to put out the fire.

    We kill Rui, who is left alone. After killing him, we see how he collaborated with La Touche, how the Grand Master Germain planned to arrange a famine and raise a riot in the city. Now everything has cleared up, and we have become aware of the main enemy - Germain.

    Walkthrough Assassin's Creed Unity - 7

    PART 7: MEMORY 1
    cautious alliance


    Ile Saint-Louis, April 1, 1791. The task: Eliza had no clues, no allies, no time. Convince her that only by teaming up with the Brotherhood can she find her father's killer. We meet in the cafe Theater with Eliza and offer her our help. Not everyone in the Order will like this idea, but you can't tell your heart. After the cinematic in the Brotherhood, escort Elise to the end point of the route. Before you start exploring the workshop, upgrade the skill use of stun grenades. The skill can be viewed in the ranged skills. They allow you to stun groups of enemies. After picking up a grenade, press F to quit immediately, hold F to aim and throw. On the second floor, we will be attacked and a secondary task will appear - stun three enemies. Use a stun grenade near the enemy and then you can kill.


    After a short respite, take out five shooters by headshotting three of them. And end this memory.

    PART 7: MEMORY 2
    Meeting with Mirabeau


    The task: Mirabeau needs to be warned about who Germain really is. Go to his estate and tell him everything. Finding your leader in a bad state, investigate the crime scene. In total, you will need to find three clues. Approach the body, inspect the handkerchief, read the diary and look in the closet. Do not rush to blame Elise, but talk to Master Kemar. Having received the necessary information, do not blame Kemar, but hurry to the pharmacist's store. Seeing us, the pharmacist will give legs, during the race, do not forget to complete two secondary tasks: use one lift And overcome 5 objects from the top or bottom. Don't be afraid to lose sight of the pharmacist - the screen will frighten you with a warning, but the mission will not end if we lose sight of the target. So focus on completing the test. Illuminate your surroundings with your eagle's eye to highlight the lifts on the map. In the park, you can easily catch him anyway.

    PART 7: MEMORY 3
    resistance


    The task: Mirabeau's killer left a trail. Track him down and do justice. Before starting the mission, renew your supply of smoke bombs and buy better weapons. Illuminate the surroundings with your eagle's eye - use the yellow fumes of the poison to find the real killer. Before the fight, pump the melee skill - stun. You will need to fight Bellec several times, complete the task in the first stage - do five stunning blows. Hold the spacebar while attacking - Arno will make a sharp jerk forward and hit the enemy with his shoulder. Don't let Bellek perform the same attack on you, press fast at the end of each round "E". There will be 4 rounds in total, leave smoke bombs for the last two if your weapon is not very strong.


    At the end of the battle, we watch a video telling about Bellek's motives and how friendly he was with his father.

    PART 7: Server Bridge
    Resistance


    Captured Paris, 1944. Again we go to Paris, but already during the Second World War. The journey will be fairly linear. Avoid during climbs avoid hitting the beams of spotlights so as not to lose health. When attacking aircraft, shoot them with a machine gun and dodge with "CTRL" from strong attacks.


    If you are having problems with Walkthrough Assassins Creed Unity, you can always use our advice and information for action. We detail the steps you need to follow to complete the game. Assassin Unity. In the most difficult places, we add pictures that can help you. Walkthrough Assassin Unity read on our website.

    In this article you will find the complete plot.

    Introduction: The Tragedy of Jacques de Molay

    Follow the Master, listen to his instructions. Run to the castle, go upstairs, go inside, and then down the stairs. You will see how the assassin stole the book, run after him through the window. Catch up with your target, start the battle. Now you are waiting for two battles on the site, in each of them you will learn how to attack and defend. Kill the assassin, take away the book. Watch the video in which the crusader hides the book, and then he is killed by an assassin.

    Part 1: Remembrance 1 - Versailles Memories

    Watch the video in which Arno's father leaves the boy in the hall and asks him to wait. You will see a little girl, run after her through the rooms of the palace. The little lady will offer you to steal an apple. Approach the table, take an apple and quickly hide in the bushes, don't let the guard see you. Follow the left to the gate, meet the girl, her name is Elizabeth. Go with her back to the place where you left your father. Watch the video, Arno finds his father killed.

    Many years pass, Arno stole the watch. Jump out the window, run after the guy who owns the clock and is going to hand you over to the guards. Run through the streets, catch up with the guy, jump on his back. Take the watch, now hide from the pursuers in the face of the brothers. It is advisable to find a haystack and sit there. When you disappear from the search - return home. Talk to your stepfather on the second floor, he will say that you need to work.

    Part 1: Flashback 2 - States General

    Go downstairs, get the task. Send the wagon, watch the video. Run after the wagon, at some point the gate will close in front of you. Keep chasing the wagon over the rooftops. Get to the market, watch the cutscene. You found a cart, but not the one, climb the tower and activate the synchronization. You will see your target in a nearby estate.

    Part 2: Flashback 1 - In Jail

    Watch the video, go to the bed and go to bed. In the morning a tramp will wake you up, take a stick and fight him for the watch he stole. Follow the instructions that will be displayed on the screen. After the victory, you will learn a lot of interesting things about the assassins. Watch the video. Bellec wants to escape, hide behind the wall, wait until the guards enter. Kill them, then run down the corridor, protect your friend while he opens the gate. Eliminate the guards, go into the next room, then to the left and through the window to the street. Climb up, go through the room and fight 5 more guards. Finally, go upstairs, watch the video. Take a leap of faith.

    Part 2: Remembrance 2 - Rebirth

    Get to the temple, climb up to the glass, put the medallion in the opening. Chandeliers will go down, jump to the checkpoint as quickly as possible. Jump on the stick, a passage will open below, jump into it. Talk to Bellec, go to the assassins. Watch a long video, after which you will have to become an assassin. Drink from the cup, take a leap of faith and run through the rubble of the church. Watch your father get killed. Take another leap of faith. Go through the crowd, go around the guy in the suit, kill him. After all this, watch another video, you will be accepted into the clan.

    Part 3: Flashback 1 - Graduation

    Get an assignment from your teacher. Go around the guards, break the bell, and then eliminate the three guards (you can kill noisily). Watch the video. Now, until the end of the mission, follow your teacher, get to the assassins' camp.

    Part 3: Flashback 2 - Confession

    Talk to your teacher, inspect the area with the help of eagle vision. Get down, catch up with two guards, quietly steal the key from them. Return to the square, throw a smoke bomb in the crowd and kill the guy who is helping Charles. Then climb onto the roof of the building, give the monk the key, for which he will let you inside. Go down the stairs, kill the two guards, go along the balcony to the right. Crawl along the rope, go down and go into the booth. After some time, Charles will come, listen to his confession, and then kill the target. Leave the building, bypass the Abstergo search engine. Watch the video. Now the events will take you to 19th century Paris. Go to the subway, find the statue of liberty. Go through the portal.

    Part 4: Flashback 1 - The Realm of the Beggars

    Look around the courtyard, turn on your eagle vision and find the servants of the King. Watch the cutscene, follow one of the servants to his estate. Get into it through the window, attack the guy and find out the location of the King of Beggars.

    Part 4: Flashback 2 - The King is Dead

    Help the poor in the fight against the guards, go to the building, go down into the drains. The guards will be distracted by the beggars and it will be easier for you to follow on. Follow straight ahead, kill the guards on your way. Watch the cutscene where the King will be alerted by the guards so everyone will be ready for you when you arrive. Move to the right side, kill the guards quietly. Climb up, move along the boards, get to the end and deliver a fatal blow to the King of Beggars in a beautiful jump. Leave the area.

    Part 5: Remembrance 0 - Report to the Council

    Talk to people from the councils, watch the video.

    Part 5: Flashback 1 - Silversmith

    Get to the jewelry store, kill the guards who will prevent you from getting inside. On the lower floor, pick the lock on the door, go into the room and kill the bad guys. Kill everyone in the house, return to the jeweler, save him, and then follow him to the checkpoint.

    Part 5: Flashback 2 - Bread Market

    Distract the guard with smoke bombs, clean up the right room. Read the notes that are on the table. Watch the video, and after it leave the burning market.

    Part 5: Remembrance 3 - The Prophet

    First, in the marked area, destroy four bells. After completing this task, go to the cemetery, steal the plans of the Templars. Get down into the catacombs, kill the gravediggers, return to the surface. Hide in a haystack. Wait for the master, kill him. Leave the location through the catacombs. Watch the video.

    Part 6: Flashback 1 - The Jacobin Club

    Follow to the desired building, bypass it. Hack the door, go into the house, kill the guard inside. Go to the main hall, there you will find La Touche. Follow him, do not draw too much attention to yourself. Reach the closed door, go down the stairs to the basement. Continue spying on La Touche, watch the video at the end of the path. Dress up as a guard and leave the manor.

    Part 6: Flashback 2 - Templar Ambush

    Get to Eliza's house, but you won't find her there. Follow the path chosen by the person and kill the mercenaries, get out of the labyrinth. After you kill all your targets, divert the attention of the detectives to yourself. Watch the video.

    Part 7: Flashback 1 - A Cautious Alliance

    Watch the cutscene, follow the street and talk to Eliza. Then the girl will abruptly run to Germain's house, run after her. When you reach your target's house, you will see that Germain is already dead. Go to the workshop, kill the robbers.

    Part 7: Flashback 2 - Encounter with Mirabeau

    Go up to Mirabeau's room, there you will find his corpse and Eliza. Read the diary, in it you will learn that the deceased made an appointment with Kemaru. Follow him, talk to Kemara. Go to the pharmacy, the seller will try to run away from you, run after him through the catacombs. Catch your target and interrogate.

    Part 7: Flashback 3 - Flashback

    Turn on the eagle vision, follow the poison tracks, they will lead you to Bellek. Watch the video, start the fight with your former mentor. The battle will be long, it will end with Bellec trying to kill Elisa, and you will stop him. Watch the video. Leave the drains, you are in Paris 1944. Pass the spotlight, get to the Eiffel Tower, start climbing it. Kill enemies on your way, beware of the plane (when it flies nearby, hide). Climbing up, destroy two planes and go through the portal so that the people from Abstrego do not catch you. Take a leap of faith.

    Part 8: Remembrance 1 - Royal Correspondence

    Jump into the hay, use disguise. Walk on the left side, go upstairs and kill the guard. Enter the palace through the window. Exit to the corridor, go straight to the very end. Go into the room, or rather the King's office. Watch the video, then turn off the switch, quickly take the note and burn it. After that, soldiers will appear, kill them and leave the building with Napoleon.

    Eliminate the bandits who captured the guards. Get into the prison through the window, and then help the fighters in the battle. Go to the marked chamber, pick the lock and go into it. Go up. Climb the tower, kill the enemies and burn down the tower so that you don't have any serious problems later. Go downstairs, use a smoke bomb to distract the guard, steal Ruem. Leave the location.

    Part 9: Flashback 1 - Hungry Times

    Go to the pier, hook on to the ship and wait until it swims to the new shore. As soon as the ship stops, jump into the water and clean up the captain's coyote, take the plans.

    Part 9: Flashback 2 - The Provisional Hikers

    Go downstairs, the gunpowder merchant was attacked by bandits, kill them. In gratitude for your help, the seller will give you fireworks. Go back to the place where the mission started, eavesdrop on the conversation of two people through the bars. Go upstairs, you will see a guy who has the keys to the cells. Attack him, take a bunch of keys. Open with their help all the necessary cameras, the turmoil will begin, go to the palace. Find Marie in a closed room, wait for her, and then kill her in a jump.

    Part 9: Flashback 3 - Escape

    Climb over the ropes, follow the big balloon where Elise is waiting for you. To get to the goal faster, run on the roofs of high houses. Cut the ropes on your way, jump into the ball.

    Part 10: Flashback 1 - Dinner Invitation

    To get started, make sure you've allocated all of your experience points, so keep going. Jump into the hay and then follow the right side. Kill the two guards that are standing near the gate. Distract the attention of the guards, jump through the partition, merge with the crowd on the second floor. Poison the wine, go to the back room. Wait for Lepelletier and kill him. Leave the building.

    Part 10: Flashback 2 - Execution

    Go to the place where the nobles are sitting. Attack Germain, but you won't be able to surprise him. The villain knew that you would come, together with Eliza, fight back against the mercenaries. Follow the goal, watch the video.

    Part 10: Flashback 3 - Council Countdown

    Meet the people from the council, watch the video in which you will be expelled from the brotherhood.

    Part 11: Flashback 1 - Depleted Possibilities

    Go past the guards (you can distract with a smoke bomb). Go to the second floor, break open the door and take the barrel of wine. Watch the video. Fight with the drunk, lose the fight to him. Roller again. Approach a familiar guy, he will try to run away from you, follow him. From it you will know where your watch is now. The path to the villain is shown to you on the map, just try not to catch the eye of the guards. Talk to the target, but before that, kill the guard. Watch the video with Eliza.

    Part 11: Flashback 2 - Assassin's Career

    Before starting the quest, kill the guards in the area. Follow the right side of the rooftops to a food crate. Distract the guards with a hungry mob. Get to the cell, chat with old friends. Go to the house opposite, go to the second floor, kill the soldier and get the key from him. Return to the prisoners, open the cage. Catch up with your target while the people are rioting - kill La Touche. Watch the video, go through the catacombs. Go through the portal.

    Part 12: Flashback 1 - Supreme Being

    Follow Eliza to the field. Use the disguise to get into the tent, read all the letters. Return to your beloved, talk to her. Go to the tent, kill the guard, and then run towards the crowd of people. Eliminate two guards. While the guards will sometimes be distracted, change three letters.

    Part 12: Remembrance 2 - The End of Robespierre

    Reach the convoy, but it's destroyed and Robespierre is missing. Talk to the guard. Activate eagle vision, follow the path indicated by the survivors. Pass the catacombs, watch the cutscene. Robespierre will escape, kill his guards. Then go into the crowd that the enemies did not find you. Go to the other end of the square, go through the archway. Kill the guards, climb up. Get into the house, go to the end of the room, do not draw attention to yourself. Go to Robespierre.

    Part 12: Flashback 3 - Temple

    Climb the fortress, kill guards and snipers on your way. Attack Germain from behind, watch the cutscene and run after the target through the catacombs. Kill a few guards, go through the gate and then there will be another cutscene. You need to inflict several accurate attacks on Master Germain, beware of his attacks, constantly move through cover. At some point, you will fall under collapsed, Eliza will go to fight with the villain. Throw away the stones, go to Germain, watch the cutscene. Land the final blow on your target. Again video and credits. On this passage of the game Assassin's Creed: Unity it is finished.

    The tragedy of Jacques de Molay

    Jacques de Molay was not only the last of the Knights of the Temple, but also a real genius. However, even this did not save him from betrayal by the king of France. At the beginning walkthrough Assassin's Creed: Unity follow the Master all the time, following his instructions.

    When you find yourself in the castle, move upstairs, then go inside and go down the stairs. Here you can witness the theft of a book by an assassin - you need to rush in pursuit of him through the window. When you catch up, immediately join the battle. In general, two fights are provided in this section at once, taking part in which you can learn not only to attack, but also to defend. After defeating the assassin, take possession of the book. After that, you will be shown a video about a crusader who hides this book, and about an assassin who kills him.

    Versailles memories

    Assassins get in touch. By synchronizing with Arno Dorian's memory, you can find out what they want from you. Before proceeding with this section of the game, you will be shown a video showing Arno's father leaving his child in the hall asking him to wait. However, when you see a little girl, run after her through the palace chambers. The girl will offer your hero to steal an apple. To do this, you just need to take the fruit from the table and quickly dash into the bushes without giving the guard a chance to notice you. Turn left and go to the gate to find out that the girl's name is Elizabeth. After meeting you, you will return together to the place where you parted ways with your father. However, he has already been killed.

    After many years, Arno commits the theft of a watch. You need to jump out the window and chase the guy who owns this watch and is going to hand you over to the guards. After passing the street, catch up with the young man, jump on his back and take possession of the clock. After that, you will have to escape from the persecution of two brothers. Moreover, it would be most expedient now to climb into a haystack and hide there. As soon as your hero disappears from the wanted list, go home to talk to your stepfather on the second floor of the house and hear from him that you need to work.

    When viewing Assassin's Creed: Unity video walkthrough to switch between videos, use the "Playlist" button ...

    Estates General

    A message has been received for Monsieur De La Serra, who is currently absent. To deliver it, you must first find this person. Go down to get a task for the further passage of the game. Watch the video after leaving the wagon. First, run after the wagon on the ground, and when the gate slams shut in front of you, continue the pursuit on the roofs of the houses. Once in the market, watch the video. When it turns out that you have found the wrong wagon, climb the tower and perform synchronization. It turns out that your target is located on the territory of a neighboring estate.

    high society

    After passing the steps, you will find yourself in De La Serra's office. Put the letter under the door, watch the video and go to the palace, using eagle vision along the way. Climb up the wall to get through the open window. So you will get inside the building, and here the main thing is not to catch the eye of the guards.

    Get to the area marked in green on the map using cover. Use Eagle Vision to find Elise and then follow her. After watching the video, go down and there you will find a surprise.

    In prison

    To pass the next stage of the game, you will need to talk with the prisoners in the prison where your hero ended up. After that, lie down on the bed and watch the video. One of the inhabitants of the prison will tell you about your destiny. After that, hide behind the wall and, after waiting for the guards to enter the cell, kill them.

    Together with your partner, run along the corridor, repelling enemy attacks as you go. However, soon there will be a lot of them, and then you will have to jump out of the window. Once outside, deal with the surviving guards. To defeat everyone, use smoke bombs. Climb up the wall and hurry after your partner, so that you can then make a Leap of Faith.

    rebirth

    In a new task, you will be asked to explore Saint-Chapelle. To complete this section of the game, first go to the green mark, and then jump down. Hurry after Bellec and then take the initiation. When you get into a parallel world, move straight, diligently avoiding landslides. After finding your father, start moving on using the platforms. And remember that the experience points that you will be awarded for each achievement during the passage of the game can be exchanged for a variety of improvements.

    After passing the crowd of people, approach your target from behind. Use a hidden blade to kill, and then just watch the cutscene. When you return to the present, listen carefully to what the Helix employee has to say. Follow the instructions given by him.

    Release

    First, covertly deal with three guards, and then damage the bell. Wait for your partner to kill one enemy, get behind another enemy and eliminate him. Go further after Bellek, and from him you will learn about the extremists. Once at the villa, go directly to the Council Hall to receive certain instructions from the mentors.

    Confession

    Further in the process of passing the game, you will have a conversation with Bellek, after which you will need to go down from the roof. Get to the nearest exclamation point to activate the "Infiltration Opportunity". You can steal the key from one of the guards - for this you need to get close to him from the back. It is not necessary to kill, but if the enemy suspects something, do it.

    Climb the fence to use the key to open the door. Try to get lost in the crowd, so that later you can easily eliminate the guards. After clearing the first floor of enemies, gradually get to Sivero. Move as quietly as possible so that the alarm bell does not work - otherwise you will have to go through this section from the beginning. By the way, you can wait for Sivero in the confessional - it will also be convenient to finish him off there.

    silver Age

    At maximum speed on the roofs, get to the portal. After finding the entrance to the subway, move further through the tunnels. Your hero needs to get to the exit to the surface of the earth, jumping over obstacles that appear on the way. When you're done, climb the Statue of Liberty to complete this quest.

    The kingdom of the poor

    Use Eagle Vision to find your target. Go down and there you can meet the Marquis de Sade. Once outside again, follow La Touche, trying not to draw attention to yourself. When you are at the gate, climb up and deal with the guards who have settled on the roofs. Use the attic to get close to La Touche, and then give him a hard interrogation. From the clinic you need to get out the same way that you used to get here.

    The king is dead

    After jumping down, deal with the guards, trying not to attract attention. In order to complete this segment of the game, you need to spoil two chimneys, as well as use a crowd of people to distract the guards. Head to the area marked in green on the map, and then look for the ladder icon. Go to the dungeon to reach the green marker.

    Carefully make your way through the drains so as not to raise an alarm in the enemy camp. Use smoke screens or hidden blades to kill enemies. Now you need to get to the King of Beggars. Perebeyte guards in the catacombs and move upstairs.

    Having cleared the entire floor of opponents, you will be able to find the King of Beggars. Without attracting attention, kill the enemies. Use a tranquilizer to immobilize the enemy, and then finish him off. Complete the quest by leaving this area.

    Having told the Council about everything that is happening, proceed to the passage of the next task.

    Silversmith

    At the end of the building you will find a jeweler - you need to talk to him. Perebeyte first those enemies that are marked in red. To deal with powerful fighters, use the blades of the berserker. After interrupting everyone else, talk to Germain.

    bread market

    Get to the protected area and act covertly so as not to accidentally raise the alarm. To complete the side mission, get three kills with a pistol, but be careful, because the enemies can hear the shots.

    Use Eagle Vision to get to the green mark. As soon as the fire starts, run outside. And you need to hurry, because some canopies and beams can collapse.

    Prophet

    Before proceeding with the passage of each new task, do not forget to carefully study the information. Very useful in the elimination of an important person, for example, can be reports on the location and security.

    After jumping down, hide in a haystack. Now you have every opportunity to help and to penetrate. Moreover, in the first case, your hero will have to protect the gravediggers, but in the second, you will need to steal plans. Also, don't forget to damage the signal bells so that reinforcements don't come to the enemies. Wait for Lafrenière and, after killing him, get out of this area.

    Jacobin club

    Get on the roofs to the Beauvais mansion and, having penetrated inside, look for La Touche. Perebeyte enemies, trying not to raise the alarm. After tracking down your target, uncover the plans of the Templars. With the help of hidden abilities, as well as smoke bombs, get out.

    Templar ambush

    Once near Eliza, deal with the attackers. Then immediately run to the maze and climb the tower to find a way out of the trap. There are many enemies in the labyrinth that you must kill without drawing attention to yourself. And when you go through the additional task, make a couple of double kills, making four shots to the head.

    Go forward along the street, killing opponents at the same time as your girlfriend. When a whole group of enemies appears ahead, kill them with a sword or use smoke bombs. After watching the video, kill the detective and remain incognito.

    cautious alliance

    After delivering Eliza to the Brotherhood, listen to what her comrades-in-arms will say about her. Follow the girl to Germain's workshop, and there your hero will be ambushed. Kill the enemies while protecting Elise - if she dies, you will have to go through this segment of the game again. After watching the cutscene, kill the shooters on the roof. To complete the side mission at the same time, don't forget to shoot your opponents in the head.

    Meeting with Mirabeau

    After examining the crime scene, you can find evidence on the table, in the closet and on the bed. After leaving the premises, go to the Theater Cafe to talk with Master Kemar about what happened. Take a look at a pharmacist who illegally sells various drugs. The Apothecary will start to run, so before you interrogate him, you will have to catch up.

    Confrontation

    To complete a new task, follow the trail that looks like yellow spots. After the cutscene, reach the green marker by climbing the wall. Fight Bellec and don't let him knock your hero down. Perform five staggering strikes to complete side quests. At a certain point in time, you and the enemy will have to move inside the building. When you win, the mission will be over.

    Resistance

    Use the drains to get to the exit. After passing the gate, climb the Eiffel Tower. Avoid the spotlight beam, otherwise your hero will be killed by a sniper. It is also important to hide around the corners from aircraft and dodge machine gun bursts. Use the heavy machine gun to shoot down the planes, and then rush to the portal.

    royal correspondence

    Jump down and try to stay on the right side. Get into the palace. As part of the side missions, don't forget to damage the signal bells and also complete three hidden kills. Darts and smoke bombs will help your hero to easily make his way through the inner corridors of the palace.

    Go to the second floor and, keeping close to the yellow zone, get to the royal apartments. There is a cache in the office - you can activate it by turning the knobs by the cabinet. After watching the video, protect Napoleon so that he has the opportunity to open a secret passage. Follow him to complete this mission.

    September pogroms

    Next, your task will be to kill Commander Rui. Moreover, during the passage of the mission, your hero will be given special opportunities for distraction and help. To activate the first of them, you need to light a fire on the stage, and for the second, you will need to deal with the bandits. Make your way deep into the building, killing all the enemies on your way. To deal with the target, climb up. Watch the video, go down, and then get out of this area.

    hungry times

    When you reach the pier, watch out for the barge. But do not touch the water, so that you will be credited for completing the additional task. Next, you need to penetrate the protected area and steal warrants. Be careful not to sound the alarm bell. As soon as the documents are in your hands, hurry to leave this area.

    Provision hoarders

    Your next victim's name is Marie Leveque. Moreover, your hero will again be given opportunities for help and distraction. Steal the key to open the door, or just pick the lock and then protect the merchant. Once inside the guarded palace, free Tom Leveque to complete an additional task and prevent the opponents from using the alarm bell. After making a kill, leave this area and you will be incognito again.

    The escape

    After killing all the enemies around, cut the ropes. Go upstairs to move along the rooftops and chase the balloon. And try to keep up with him, and also do not touch the ground - this will help to cope with the additional tasks. Having jumped up and being near Eliza, just admire the views of the evening Paris.

    dinner invitation

    The next task that your hero needs to complete in order to progress through the game is to kill Lepeletier. And here you will be given two opportunities - for penetration and directly for killing. To complete the first step of the program, ask the cook to open the window, and for the second, steal the wine. You also have the opportunity to complete additional tasks - make two double kills in succession, and then drive two thugs crazy using darts. Carefully disable the guard and, after killing Lepelletier, get out of this area.

    execution

    After passing the crowd, get to the tent, and you will find yourself not far from the place of execution. Having rounded the area on the right side, go to Germain. After watching the video, protect Elise from the attackers. Follow her, killing a couple of shooters along the way and stunning five more enemies - this is necessary to complete the additional task.

    Go before the Council, telling everything that happened.

    Exhausted possibilities

    When you come to your senses, immediately go to the courtyard. On the way to the goal, constantly kill enemies, luring them out through the use of firecrackers. Since there was no wine in the right place, we will have to go to the bar. Interrogate the bandit that you come across along the way. Then you will be able to sneak into the palace and clash with the leader of the outlaws. To complete the side mission, get a double kill using poison.

    Bastille

    Use the portal and you will see that the opponents are trying to hack the server. After getting out of the cemetery, move forward, bypassing the catacombs. After leaving the main hall, cross the bridge. At the opposite end you will find another portal. When you run, carefully dodge the cannonballs.

    Supreme Being

    Go to the Champ de Mars with Eliza. Carefully, without drawing attention to yourself, examine Robespierre's tent. To pass the additional task, you need to spoil the signal bells. After reading the letters, stun the guards who arrived and enter into a conversation with Eliza.

    End of Robespierre

    Talk to those who survived the attack. Get to the green area and use Eagle Vision to find a few more soldiers. Look at the map - the circle has narrowed, and now you can easily find Robespierre in the designated area. Without participating in fights, run across rooftops and use detours.

    When you get near the enemy's house, climb up the wall and find the entrance. To complete an additional task, you need to break open the doors. Once inside, continue to slowly move forward without drawing attention to yourself.

    Temple

    Further in the process of passing the game, the final battle awaits you. Go to the yellow area to find Germain. Get three air kills and then damage the signal bells to complete side missions. Go to the tower and you will be able to find your target. Run after her.

    Eagle vision will help to detect the enemy. When you find Germain, Eliza will rush to your aid. Defeating the enemy is not easy, so use a smoke bomb and a hidden blade against him. After several uses of the specified weapon, your hero will win, and you can watch the final video.

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