Home Trees and shrubs Crocodile game: rules, options and ways of playing. Funny words for the game Crocodile Game crocodile at home

Crocodile game: rules, options and ways of playing. Funny words for the game Crocodile Game crocodile at home

In this game you will find two types of cards: cards with words and U cards (complications and simplifications). For the simplest version of the game you only need cards with words. Shuffle them and send them face down into the deck.

Main rules

By showing a word, you can:

  • move with any part of your body - even with your ears;
  • take any posture - up to standing on the head;
  • answer questions from guessers with gestures;
  • draw with gestures on a wall or other flat surface; point to your clothes, jewelry and other things that were with you when you went to show the word;
  • show a phrase in several stages, breaking it down into separate words;
  • By showing a word, you CANNOT:

  • talk, deliberately make any sounds (except for expressing emotions);
  • point at any objects, except for those that you have with you, pick them up, use them;
  • to pronounce words silently, with only lips;
  • show individual letters;
  • draw (even if you had a pen or pencil with you) and generally leave visible marks on any surface;
  • show the word in parts or in syllables.
  • Every man for himself

    Choose the player who will go to show the word first. He draws the top card from the deck, chooses one of the words indicated on it (it is better to start with the simple ones, which are marked with a "+2" sign) and begins to show it to the other players using facial expressions, gestures and other body movements. While you are showing the word, other players guess it by speaking their version out loud. As soon as the correct version sounds (matching the word you chose from the drawn card), your turn ends. You return to the rest of the players and now you will guess with them, and the player who guessed your word draws a new card from the deck, chooses one of the words and begins to show it. After your word has been guessed, keep a card with words and don't let anyone look at it. Later, when you guess someone's word and go to show it again, choose another word or phrase from your card. The winner in the game is the one who is the first to show all the words on the card he got.

    Team play

    Individual play is good for the first acquaintance with Crocodile, but really this game is revealed only in teams. Playing team versus team, you just develop a team spirit and learn to understand your teammates in one move. Only in team play in: you can count points and use U-cards that will help you and make life difficult for your opponents. If your company has more than six people, we strongly recommend splitting into two, three, or even four roughly equal teams.


    • From 4 players
    • from 5 minutes
    • Difficulty of the game: Easy
    • Skills development: Attentiveness

    The Crocodile game is many years old. She is the star of children's parties, adult parties and group outings in nature. For an elementary version of the game, you do not need anything but imagination, and for the "lazy" there are ready-made sets of cards with tasks.

    Overview

    The word game Crocodile is also known as Associations, Pantomimes, Blue Cow, or American Student. The goal and objectives are to make up words and explain them to other players with gestures. Usually it is a lot of fun and amusing when a word or phrase gets nontrivial or the conditions on the card limit the way information is conveyed. You have to invent on the go, and “inventions” amuse the whole company a lot.


    Why is it called that and where is the logic? There are different versions of where the name came from. The main and most believable is theatrical. In theater schools, there was an exercise for young actors - to show a phrase without words. And so that the task did not seem easy, strange phrases were made. Including - "red crocodile, green cr a code ". Which was later reduced to just "crocodile". And entertainment went to the people.

    The desktop version of the game appeared relatively recently as a project of the companies "Igrologiya" and "Mosigra". The game received a material basis - cards with tasks and additional conditions imposed on the explainer.

    On average, the game lasts from forty minutes to one and a half hours, despite the fact that the time to guess each word is limited. The basic set is designed for players over 10 years old. The optimal number of participants is from 4 to 12 people.

    The basic set is packed in a box-cube with a side of eleven centimeters. In addition to him, the game Crocodile "Big Party" and travel kits were also released: "Various", "Children's Easy", "KinoKnizhny", "Historical Busy" and "Around the World".

    Equipment and description


    The classic set (photo above) includes:

    • The rules of the game in "Crocodile" - after all, instructions are always needed, although they turn to it only when it is impossible to figure it out "by typing".
    • 200 cards with tasks. Each card has 10 words or phrases.
    • 36 U-cards - cards of complication and simplification.
    • Hourglass - the game runs against the clock.
    • Reusable score table and erasable marker.
    • Storage bag.

    Rules


    Crocodile's rules can change even from one company to another. We will briefly consider those that come with the card set. The rules of the game "Crocodile" are different if you solve one by one or in teams.

    Every man for himself

    When everyone plays for himself, the first participant draws a card, chooses one word from the list on it and explains it with a pantomime to others. The guesser takes his place and draws a new card.

    Attention: the cards do not go to the "hang-up" - you need to keep it with you and not show it to anyone. When the turn returns to you, then you do not draw a new card, but guess the next word from the old one. The winner is the one who is the first to show all the words from his card.

    Team play

    It is more fun to play in teams: the board game goes faster, the "Crocodile" is solved more intensively, the team spirit is demonstrated, and a fun competition turns out. It is worth breaking up into groups if you are more than six people.

    The participant must depict without words a concept or phrase for the members of his native team, compose such a speech so that his colleagues will certainly give the correct answer. All team members enter the "stage" in turn and each time they draw a new card and choose a category from which they will guess.

    It is in team play that scoring is usually done and U-cards are used. The teams take turns, one move - one minute. During this time, you can guess and guess a few words and get points for each. Words from one category are guessed one by one, without skipping.

    Points are recorded in the standings. The duration of the game is 12 rounds. The team with the most points wins.

    Cards


    There are two types of cards for the Crocodile game: mission cards and U-cards.

    Why do we need ready-made cards for the game, if for decades the words were simply invented on the go? The words were arranged by difficulty, by category and, accordingly, by the points they bring. This is important for game balance. You can print them if you want.


    Each of the two hundred cards contains a list of ten words and phrases, broken down into five categories:

    • Objects are everything that you can touch. Three words, two points each.
    • Actions are all verbs. Three words for two points.
    • Concepts - abstract quantities, ideas, states. One word for five points.
    • Names - famous personalities, names, brands. Two words for three points.
    • Expressions - proverbs, sayings, quotes. One word for five points.
    • U-cards

    Additional conditions are written on special cards that must be met. They can make it easier or, on the contrary, complicate the task. Heavy cards bring extra points. Your right is to play with or without these cards. Each team starts with the same set of U-cards and can use one card per turn, and strictly before the beginning of the explanation. But do not rush to use them - for each saved U-card at the end, the team gets a point.


    What can be found on U-cards:

    • The first letter of the word - as a clue, the explainer names it.
    • An extra minute - plus one to understand what exactly the teammate waving his hands is trying to say.
    • Player Substitution - This can be played against opponents to remove their master pantomime master from the scene.
    • With closed eyes - you will have to explain blindly.
    • Hands in the lock - we clasped our hands and show them with our legs, face and body.
    • Standing with his back - the player turns away and tries to demonstrate that his acting talents extend to the rear.
    • Robbery is carte blanche for guessing the words of someone else's team.
    • Bet - you can bet 10 points that the word will not be guessed.
    • Make a Word - make your opponent your own and see how he gets out.

    By showing the word you can

    1. Move your arms, legs, body, eyebrows, ears and the rest of the body as you like, take any posture.
    2. Answer questions - but only with gestures.
    3. Draw with your finger on the wall or air. Quick sketching techniques are very useful to you.
    4. To point to any thing that you were wearing, lying in your pocket or in your hands when you began to explain.
    5. Show not the entire phrase, but the words separately. For example, when you need to make proverbs, sayings, aphorisms.
    6. By showing the word you cannot
    7. Make any sounds. Even moo, growl and groan.
    8. Write the word in the air and use the language of the deaf and dumb if those present are familiar with it.
    9. “Pronounce” the word with articulation so that it can be read on the lips.
    10. Point to the hidden object and any that is not on you.
    11. Draw, leaving a mark; pen on paper, finger in the sand, if you are outside, it doesn't matter.
    12. Show words in parts or by syllables, letters.

    Special gestures

    With the help of a variety of body movements, you can show not only the hidden words, but also hints, which are allowed to be shown with certain gestures. They sometimes help a lot to complete this quest, and if the tasks and explanations themselves are funny, cool and amusing, then prompting gestures are often universal, some are used in tournaments, others in amateur games. There are about two dozen of them. For instance:

    • Hands criss-cross in front of you - forget everything that was "said" before, the explanation starts anew. It can come in handy when the guessing ones are carried away "to the wrong steppe" or the guessing person has a brilliant idea of ​​how to quickly and easily explain everything to the rest.
    • Palm strikes on the palm or a circular motion with the hand at the elbow are already close, look for synonyms.
    • A large circle is drawn with your hands - look for a broad concept, less specific.
    • Circular movements with the index finger are a cognate word.
    • Several raised fingers - the number of the word in the hidden phrase.
    • The right hand to the right and back, as if shifting the reverse gear in a car - it is necessary to go back in reasoning.
    • The index finger touches the forehead - you just need to remember what you just said.
    • The index finger touches the forehead and immediately comes back - remember what was put in memory.
    • Cross movement of index fingers in a vertical plane - pick up the association.
    • The same gesture, but with the subsequent touch of a finger to the ear - look for a consonant or rhyming word.

    Interesting and boring words for "Crocodile"

    For an interesting and fun game, you need unusual words that are not easy to show. But do not go too far - the words should correspond to the general level of erudition of the company.

    Easy words for kids

    The beginning of the crocodile game can be put in childhood, thinking very simple words for an easy start. For example, "iron" or "dog" - it's easy to show them even for a three-year-old baby. It is better to choose objects that can be seen in the room or in the picture, or elementary actions.

    Difficult words

    The most difficult concepts to demonstrate are abstract, with the exception of basic emotions. For the children's "Crocodile" it is better to bypass them, but experienced players will get a lot of impressions when they try to show "freedom" or "competence" with gestures.

    Funny words and phrases

    When the game enters the stage of general fun, it's time to come up with phrases like “online dreamer hen” or “camel running on the rainbow”, “animal in a candy cloud”. However, quotes from books and films are also going with a bang: "And we will go to the north!", "Gulchatay, open your face!"

    For all occasions

    Board game "Crocodile" provides a large selection of cards for a wide variety of participants. Additional thematic sets have come out to the basic set, which can be used on their own or mixed with the main deck or other additional decks.

    A small package allows you to take them with you on the road, just by putting them in your pocket and the day on the way will fly by unnoticed. In each: 81 task cards, 12 - buns-traps, 5 - finish, rules. The travel kits do not include a timer, and you will have to take a pen and paper somewhere else, but this is not difficult. The number of players can grow up to 16 people.

    In all sets of "Crocodile Compact" there are new opportunities for explanation - in words or pictures. Accordingly, now on the cards is written, in addition to the words, "Show", "Explain" or "Draw". The same rules apply to Show as the basic set, while Explain and Draw have their own limitations.

    Another innovation is the finish cards with numbers from 1 to 5. One of them is laid out on the table, and the figure shows the tasks under which number the players will perform. Plus, the final test is indicated on the back of the card.

    Children's option


    "Crocodile" for children is called "baby crocodile", which immediately speaks of its content - you don't even need to read the description especially. This is a game for very, very beginners, from 6 years old or even earlier. Each task card contains only 5 simple words - "glass", "poem", "The Bremen Town Musicians".

    "All kinds of crocodile"

    Set "all sorts of crocodile" - a set of cards on all sorts of topics and an excellent trainer for acting skills. Ideal for those who have more than once guessed all the words in the main set and are now ready to explain what an "embargo" is, draw "success" or "paraglider". Age limit 12+.

    "Crocodile KinoBook"

    You need to be a movie lover and a book lover to cope with the tasks with dignity. They are all related to movies and books, and there may be the name of the series, and the name of the director, and the character. Who is Lev Novozhilov and how to explain this to the rest? Or show Tom Cruise. But drawing Antoine de Saint-Exupery can be easy - by placing him in a box, like a lamb. From 10 years old.

    "Crocodile IstorikoByyatny"

    And again, erudition and regular attendance at history lessons, or at least the habit of reading Wikipedia, will come in handy. Historical events, political realities of past centuries and ancient states - to show them with gestures or drawing is an extremely non-trivial task. The restriction is 12+, but in the sixth grade about, for example, emancipation, not everyone will be able to tell even in words, not that without them, take this into account.

    "Crocodile Around the World"

    The most suitable set for travel - here in the tasks and sights, and exotic food, cities. Can you show Ibiza with gestures or draw Pyatigorsk? And your fellow travelers? Set 12+.

    How to play with new decks

    Taking into account the new cards, the rules have also partially changed - towards diversity. But, as before, you can play in teams and individually.

    Team per team

    Quest cards are divided into three decks by type, each team draws from 2 to 4 cards of them, shuffles and lays them face down in front of them. During the game, players will take cards from the "lane" one by one.

    Bun-Trap cards are close to U-cards, they are recruited by 3 pieces per team. When a player accepts a task, he must show it to one of the opposing teams, which has Trap Buns, and that can complicate his life at its discretion.

    Correctly solved tasks allow you to transfer the card to the victory pile and get 1 point. If it is not possible to guess, it is simply put aside.

    For the final challenge, the player on the lagging team draws a card from any mission pile, looks at the complication on the finish card, and begins to explain. The teams try to race to guess the word, and those who succeed take both cards to the victory pile and, accordingly, receive 2 additional points.

    Crocodile game versatile, able to amuse any company. There are no age restrictions. The players develop their ingenuity and their acting skills.

    It is enough just to start playing, as all the participants will have excitement and enthusiasm in their eyes. The game "Crocodile" is not limited in time.

    Rules:

    1. It is forbidden to pronounce any phrases, only gestures, postures and facial expressions can be used.
    2. You cannot spell out what you have planned.
    3. Do not use foreign objects or point at them.
    4. It is forbidden to pronounce what you have conceived with your lips.
    5. The word is considered solved if it is pronounced exactly as it is written on the piece of paper.

    Special gestures:

    1. First, the player shows with his fingers how many words have been conceived.
    2. Cross with hands means forget.
    3. Circular movements of the hand or palm say that you need to select synonyms, the answer is close.

    Description

    Number of players : from 3 people, unlimited.

    A word or phrase is guessed. One player must show his conceived without clues and objects, using only his wit and ingenuity. The participant can only use facial expressions, postures, gestures.

    Anyone who guesses the intended phrase takes his place. For more involvement in the game, you can assign a prize to the person who turns out to be the most shrewd, showing ingenuity.

    Funny words for the game "Crocodile" can be pre-printed and placed in an opaque bag. Participants will draw out word cards and depict content. The one who guesses the plan, takes the sheet for himself (to make it easier to calculate who will win), takes out a new sheet with the task, depicts what was written, and so on.

    You can download a pre-prepared mix of all kinds of words or prepare yourself, giving preference to one direction.

    For instance: profession; animals; plants; TV shows; hobbies and interests; films and cartoons; fairy tales; songs; famous personalities; world brands or aphorisms.

    Professions

    Stewardess; fireman; policeman; psychiatrist; plumber; trucker; midwife; gynecologist; urologist; beekeeper; architect; archaeologist; miner; sculptor; artist; Writer; an electrician; accountant; lawyer; referee; lifter; promoter; director; actor; vet; astronaut; manager; salesman.

    Living creatures

    Striped raccoon; shrimp; octopus; skunk; pelican; sloth; Fox; a lion; crab; snail; squirrel; peacock; snake; platypus; bear; ostrich; giraffe; elephant; pony; duck; goose; rooster; donkey; Spider; cat; Caterpillar; butterfly; starfish; sea ​​Horse; bee; fly; Scorpion; dog; monkey; pig; cow; hamster; a parrot; Swan; crayfish.

    TV shows

    Guess the melody; In the animal world; House 2; His own director; Where is the logic; Let them talk; Fashionable verdict; Improvisation; Comedy club; Boys; Moment of glory; The voice of the streets; Let's get married; While everyone is at home; Bachelor; The last Hero; Heads and Tails; What? Where? When?; The fight of extrasensories; Field of Dreams; Stars on ice; Drive in Russian; You will not believe; A big difference.

    There is no way to make cards in advance

    In such a case, you can use items. Collect various small items in an opaque box. Then the player, instead of a card, takes out a thing and tries to portray it according to the same rules. Whoever guesses the object can take it for himself. Thus, there will be not only entertainment for the guests, but also symbolic memorable gifts.

    For instance: toothpaste; tea bag; a spoon; handkerchief; tie; pen; chocolate; pencil; soap; notebook; ruler; Apple; banana; Orange; toilet paper; candy; cookies.

    Instructions:

    1. Download file
    2. Print 6 A4 sheets (27 words on 1 sheet).
    3. Cut along the lines, fold into an opaque bag and enjoy the game!





    A great idea for any occasion, entertain guests with fun games and contests. The funny game "Crocodile", familiar to many from childhood, is perfect for this.

    The rules of the game are simple: you need to guess the hidden word or phrase. The word is shown only with the help of facial expressions and gestures. You need to think in advance and make a list of words for the game. You can make a set of cards with words. Words can be made up of any of films and cartoons, proverbs and sayings, nursery rhymes. In general, we turn on the imagination.

    If at a crucial moment words and phrases do not come to mind, then look at examples of words.

    Easy Warm Up Words (Easy Level)

    Coat of arms, sunflower, gun, den, bun, classmate, rope, fence, apple, briefcase, basket, walkie-talkie, cobweb, fireworks, bicycle, scales, stairs, Terminator, air conditioner, coin, hiccups, burdock, DJ, Cheburashka, Transport, toothpick, gloves, housewife, birthday girl, honey, barbecue, Pinocchio, shrimp, headphones, alarm clock, kangaroo, alarm clock, traffic light, zoo, fire, matches, cabbage, stone, sneakers, berry, electricity, aspirin, tank, firecracker, printer, firewood, nettle, Trousers, explosion, chain mail, concrete mixer, pyramid, Nuclear Physicist, pear, Special Forces, Inspiration, Chukchi.

    Difficult and funny words.

    These are the words you can use in the game. The Game and Words are very funny and add fun moments to a party or a themed evening.

    Merry noisy companies love to get together to play psychological games. The Crocodile game is one of such games. It is universal in itself. You don't need special equipment and premises to play, just a fun company of at least three people is enough. In addition, "Crocodile" not only improves mood but also develops non-verbal thinking. From the article on the site, you will learn about the features of such psychological games, the rules and examples of words for this game.

    Features of psychological games

    If we consider the field of application of games in psychology, then we immediately find ourselves in the section of group therapy. Indeed, from early childhood we are accustomed to playing with our comrades, trying on different roles and participating in fictitious actions. Children's educational games (,) are very useful for intelligence, improving skills, and working out behavioral stereotypes. Let's remember with what passion we were all teachers, doctors, educators. And a little later the time came for the famous "Spoiled Phone", "Ring-Ring", "Words" ... By the way, modern children know not all the games that we, their parents, played with such passion. It's a pity - after all, this is really an irreplaceable thing in the development of a small citizen.

    It's time to grow up. And the complexes, unspoken grievances remained. There are also unfinished scripts, a desire to be someone who you are not now. Depression, a sense of uselessness, loneliness and loss are pressing more and more. And in this state, as a rule, people find themselves in a group of psychological training. And there a professional creates an environment that is most conducive to relieving stress, splashing out emotions, rethinking those attitudes that are already irrelevant at the moment, which have been entrenched since childhood. And what can better liberate a person than a game? The most popular psychological games that have taken root with such success among the people are “”, “Earthquake”, “Shipwrecked”. All of them ideally assume the presence of a leader, who not only determines the sequence of events, and monitors the non-verbal reactions of the participants in order to intervene in the process in time and prevent the development of a conflict that is possible during such games.

    Crocodile game

    Crocodile is perhaps one of the most harmless psychological games. Of course, in group therapy, the trainer can present it in order to identify the most problematic areas of the group members. But in general, as a rule, the game is used as a warm-up - that is, a psychologically easy exercise designed to unite the group, switch the participants' attention from everyday tasks to the work of the training and “warm up” a little - that is, stir up the emotional sphere.

    Crocodile is a pantomime game... In order to successfully complete the task, you need to be very good at owning your own body and facial expressions. The game is very useful - in fact, in reality, few adults, with the exception of Jim Carrey, can boast of the ability to express emotions and feelings using gestures. It is even difficult to imagine what a dead end you can put adults, if you ask them to say with gestures "I love you." Well, five or six options will be given by the group - and that's it! But in reality they are just a sea! It is precisely the study of this sea of ​​possibilities that is dedicated to game like "Crocodile".

    The rules of the game "Crocodile"

    The rules are very simple. The participants are divided into two teams. The first team thinks a word and informs the opponent's representative. This is the chosen one who must pantomime the word for his team. The depicting person cannot speak, but members of his team can ask him questions, list the options that appear. It is allowed to nod the head "yes" or "no" to the person representing the word - but no more! At this time, the team that made the word can simply roll with laughter, seeing the efforts of the opponents, often fruitless for a long time. If the word is correct, the teams switch roles. Of course, a new player is put up for the image every time.

    For those who are just mastering the game, you can start with the elementary: guess the names of household appliances, furniture, etc. It will be more difficult with abstractions: for example, it took a long time to guess the word "set". Now think for yourself, how can you portray "perfection"? If you have more or less figured out the words, you can move on to the image of phrases, then - proverbs. In general, it turns out to be a lot of fun and amusing, especially if a company is selected that is capable of accepting jokes and appreciating the efforts of another.

    Of course, in each company the game will acquire a special meaning and individual sound. Young people sooner or later turn to sexual topics and think of something like "pornography" or "perversion." Of course, during the show, both teams laugh to tears. Older people with a more traditional upbringing like to use phrases like "light blue aquamarine" or "beautiful life". This is already entertainment for the philologically minded intelligentsia. And, of course, proverbs and all kinds of wedding sentences are wildly successful. For example: "Do not cut from the shoulder", "Mother-in-law is a friend of man."

    Let's go back to the beginning. If the game is so easy and fun, what is the danger? In the "undercurrents" of the individuals who play it. Someone may hesitate to portray something, and with urgent requests he will be upset to tears and be offended at everyone and everything .. And it also happens: they made a guess, for example, “betrayal” - and hit exactly the point (sick, of course) for depicting. So much for an unplanned hysteria. Therefore, it is better to know which topics in the game should not be voiced and to be attentive to your partners in leisure activities. Remember how you were as a child? After all, the rules always changed if they did not suit someone.

    Crocodile is good fun. Kind and cheerful. Suitable for all ages and educational levels. With reasonable care, it will deliver a lot of positive emotions and make any holiday fun. Good game!

    Words for a crocodile can be used in different ways, but it is imperative that the word or phrase that you are guessing is known to all participants. You can start by guessing one word, then guessing two, and then whole phrases. offers you variants of words for the game "Crocodile".

    A few simple words to warm up

    snow, stick, cloud, chair, dog, candle, santa claus, globe, laptop, etc.

    Phrases from songs

    1. You should not bend under the changeable world, let it be better if it bends under us ...
    2. We choose, we are chosen, How often it does not coincide ...
    3. Share your own smile and she will come back to you more than once ...
    4. We are not stokers, we are not carpenters ...
    5. A million million million scarlet roses ...
    6. The girls are standing to the side ...
    7. Hope is my earthly compass ...
    8. Five minutes, five minutes, that's a lot or a little ...
    9. etc

    Sayings and proverbs

    1. For the beaten, two unbeaten give
    2. Tears of sorrow will not help
    3. Well-fed is not a friend to the hungry
    4. Do you like to ride - love to carry sledges
    5. There is safety in numbers
    6. Fight fire with fire
    7. The word is not a sparrow - it will fly out, you won't catch
    8. The quieter you go, the further you'll get
    9. What do you call a boat - so it will float
    10. Teach your grandmother to suck eggs
    11. Hits means loves
    12. No matter how much the wolf you feed, he keeps looking into the forest
    13. The eyes are afraid, but the hands do
    14. I was aiming at the heel, but hit in the nose.
    15. Do you like to talk - love and listen
    16. etc.

    Funny and unusual phrases

    1. Ragged tooth
    2. Pigeon eyes
    3. Monster screen
    4. Elder wonderworker
    5. Nurse hunter
    6. The worm is thirsty
    7. Philip the Cat
    8. Chamomile on a birch
    9. Chandelier right turn
    10. A friendly company of deer
    11. Smoked Salmon Accuracy
    12. Tambov paradise
    13. Vile eccentric
    14. Orange crumb
    15. The theory of three mos
    16. Day after tomorrow soup
    17. Baby dinosaur wallpaper
    18. Phone photographer
    19. Bedtime puzzle
    20. Scary goose name
    21. Dreamer chicken
    22. etc.

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