Home Vegetables Didactic games for preschoolers on the theme of winter. Thematic material for the middle group. Lexical theme: “Winter. Didactic game "When it happens

Didactic games for preschoolers on the theme of winter. Thematic material for the middle group. Lexical theme: “Winter. Didactic game "When it happens


recommendations for organizing and conducting walks for children 3-7 years old.

The goal is to form an idea of ​​winter in children.

Progress of the walk

Observation: On a sunny day, pay attention to the beauty of the winter landscape (it is white and light around, the snow sparkles in the sun, the sky is blue). Note which sun (dim, bright, covered with clouds). Remember what it was like yesterday. To draw the attention of older children to the fact that in winter the sun does not warm, does not rise high, its path becomes shorter. To conclude that the sun rises later and sets earlier, because of this, the day decreases. In January, the day is noticeably longer, but it is getting colder.

Related verses:

The days got shorter
The sun shines a little
Here comes the frost
And winter has come.
I. Surikov

Frost and sun
The day is wonderful.
A. Pushkin

Under blue skies
splendid carpets,
Shining in the sun, the snow lies.
A. Pushkin

Didn't eat bread, didn't drink water,
And it warmed everyone and illuminated everyone.
(Sun)

What is higher than the forest
More beautiful than the world
Does it burn without fire?
(Sun)

Gingerbread Man, Gingerbread Man,
golden side,
I dived for the trees
There he fell asleep soundly.
And woke up in the morning
Smiled all over the world!
(Sun)
L. Kuzmin

Big sunflower in the sky
It blooms for many years.
Blooms in winter and summer
And there are no seeds.
(Sun)

What is a golden ball
Rolling across the sky
Rolling across the sky
Are people smiling?
(Sun)

Didactic games

`What first, what then` the children show the seasons in order. The goal is to consolidate children's knowledge of the seasons.

`Who knows more words?` The teacher invites the children to look around and name objects with the sound [s]. The goal is to find words with the sound [s] at the beginning of the word.

Exercise for the development of fine motor skills of the hands `Make a pattern`

Make a pattern of colored ice.

Hill building.
Walking on a limited surface.

Outdoor games

`Salyochki-lifesaver`. The goal is to teach them to run fast in different directions without colliding with each other.

Game progress:

Salochka will not catch up with us,
Salochka can't catch us.
We can run fast
And help each other out.

Children with the last words run away. The one who was taunted must stop.

`Catch the tail`. The goal is to teach running in a column, holding the right hand on the shoulder of the person in front. game code: Children stand in a column. The `head` tries to catch the `tail`.

Winter: Watching the Wind

Ulanova L. A., Jordan S. O. Guidelines for organizing and conducting walks for children aged 3-7 years.

The goal is to introduce children to such phenomena as `blizzard` and `blizzard`.

Progress of the walk

Observation: In windy weather, observe low and fast floating clouds, swaying tree branches. Pay attention to how the wind lifts from the ground and carries the snow to another place, hits the window with force. Offer to listen to how the wind howls. Explain that this is a blizzard. Ask older children where the wind blows from. Why can't you walk during a blizzard?

Related verses:

The winds blow in February
Howling in the pipes loudly.
Snake rushes along the ground
Light ground.
S. Marshak

A storm covers the sky with mist,
Whirlwinds of snow twisting;
Like a beast she will howl
He will cry like a child...
A. Pushkin

Faithful servants of snow blizzards,
Notice all the ways
In order not to go into the thicket ...
S. Marshak

Snowstorm sweeps
White path.
Wants in soft snows
Drown.
S. Yesenin

And in the yard a snowstorm
Spreads like a silk carpet,
But it's painfully cold.
S. Yesenin

In the field a snow bed
Lays for bunnies ... (blizzard).

Who throws snow in your face?
Sweeps on the porch?
Who howled in the stove chimney?
Who opened the gate?
(Winter storm)
N. Nishcheva

Whipped on the cheeks,
He whipped his hands
Took the hat off my head
And he ran away.
(Wind)

I whip up a whirlwind, tear everything down, bend the trees down.
(Wind)

Didactic games and exercises

`What wind?` to answer the question, choosing relative adjectives. The goal is to expand vocabulary.

`Seasons`. The teacher calls the signs of the season, the children determine. The goal is to develop attention, thinking, logic, speech.

`How does the wind sing?` children imitate the hum of the wind by pronouncing the sound [v]. The goal is to fix the pronunciation of the sound [v].

Exercise for the development of fine motor skills of the hands `laces`

For the exercise, lacing toys are used: a Christmas tree, a bunny, a snowflake, a snowman. The goal is to develop fine motor skills of the fingers.

Labor and individual exercise

Mobile game `Traps with ribbons`.

The goal is to train in loose running, to teach how to dodge the driver, to develop spatial orientation skills.

Game progress: The trap runs after the children, taking the ribbons. From whom he took, he is eliminated from the game.

Game "Signs of winter"

Listen to a poem by Ivan Zakharovich Surikov. What season is this poem talking about? Justify your answer. List the signs of winter.

White snow, fluffy

Spinning in the air

And the earth is quiet

Falling, laying down.

And in the morning with snow

The field is white

Like a veil

All dressed him up.

Dark forest with a hat

Covered up wonderful

And fell asleep under her

Strong, unshakable...

God's days are short

The sun shines little.

Here come the frosts -

And winter has come.

Snowfall game

Snow swirls and flies.

(Raise hands up, make flashlights.)

The wind is blowing, the snow is flying up.

(Lean forward and straighten up.)

Snow flies from a gray cloud

We are on our feet and on our hands.

(Shake hands.)

And the snowdrifts keep growing

Here and there, there and here.

So that the legs do not freeze,

We will run along the path.

(We jump in place.)

We will shake off the snow from ourselves

(We show how we shake ourselves off.)

Let's start playing snowballs.

(We show how we throw snowballs.)

Game "Winter Words"

The participants in the game take turns pronouncing words related to winter. For example: snow, snowflake, snowfall, ice, icicle, hoarfrost, blizzard, etc. The one who says the last word will win.

The game "Snow dance"

We listen to verses and perform various movements.

All snowflakes made friends

They swirled in a round dance.

They lead a round dance to the right,

And then vice versa.

(Let's go right, then left.)

Snowflakes are spinning

Light fluff.

(Everyone spins by himself.)

The round dance began.

Soon holiday - New year!

(Hold hands, walk in a circle.)

The game "Dance of the Snowflakes"

The teacher invites the children to imagine how snowflakes are spinning and dancing in the air. Music sounds (turn on “Waltz of the Flowers” ​​by P. I. Tchaikovsky). Children, performing smooth, slow movements, invent and show the dance of snowflakes. The teacher determines whose dance is better and announces the winners.

Night riddles

black cow

The whole world has overcome. (Night.)

Walks at night

And sleeps during the day. (Moon, month.)

Shines, but does not heat. (Moon, month.)

Bagel, bagel -

Golden horns!

Hiding behind a cloud

Played a little. (Month.)

was growing up

Growing up.

Was horny -

Became round. (The moon became the moon.)

Game "Day - night"

The teacher discusses with the children: it is light during the day, animals and people are doing different things; it is dark at night, everyone is resting, sleeping. After that, the teacher invites the children to play. When he says: “Day”, the children do something - in the role of some animal (beast, bird) or person (you can drive a car, cook soup, clean up, etc.). When he says: "Night", everyone should freeze (sleep). The game ends, and the children explain what they did during the day, who they portrayed.

The day comes

The sun rises,

And it becomes light.

Everyone works, plays,

And everyone is full of worries.

And then the night comes.

So, it's time to sleep.

Everyone goes to rest

Everyone fell asleep until morning.

Game "Winter exercise"

We listen to verses and perform various movements

Very cold in winter

(We hug ourselves.)

But I don't want to go home.

(We shake our heads.)

They reached for the icicle,

(Raise hands and stretch up.)

Slipped, swayed

(We swing left and right.)

And run a little

On snowdrifts, on paths.

(We run in place, raising our legs high.)

Game "Find words"

The teacher tells the children that he will start talking about something, and they must guess what's next and continue, pronounce the right word (that is, finish the sentence).

In winter, it falls from the sky ... (snow).

In winter, the river was covered with ... (ice).

In winter, they grew on the roof ... (icicles).

In winter, he sleeps in a den ... (bear).

In winter, there are no ... (leaves) on the trees.

In winter, birds need to be made ... (feeder).

Game "Bunny"

We listen to verses and perform various movements.

Bunny jumped and jumped.

(We jump in place.)

He tore the bark from the aspen.

(We show.)

The wolf wandered through the snowdrifts,

(Let's go to the place.)

Didn't find anyone.

(We shake our heads.)

The bunny immediately trembled,

And then he ran away.

(We run in place.)

He quickly rolled down the hill

Lurked behind a hillock.

(We squat.)

Game "What do animals eat?"

The teacher throws the ball to the player and says the name of the animal. The player catches the ball and says that the named animal eats in winter, and then throws the ball to the caregiver. For example:

Squirrel. (Mushrooms, nuts.)

Hare. (The bark of trees.)

Elk. (Branches, tree bark.)

Jay. (Acorns.)

Woodpecker. (Pine seeds.)

Bullfinch. (Berries, seeds.)

prickly riddles

We listen to riddles and try to solve them.

What tree is growing?

Everything is in needles all year round. (Spruce.)

I have longer needles

Than the tree.

Very straight I grow

In height. (Pine.)

Needles lay, lay

And they ran under the bush. (Hedgehog.)

The game "How similar?"

We listen to questions and try to answer them.

1. How are spruce (tree) and hedgehog similar? (Spruce has needles, needles. And the hedgehog has needles.)

2. How are spruce and birch similar? (These are trees.)

3. How are larch and birch similar? (These are trees. In autumn they turn yellow.)

4. How are spruce and pine similar? (These are coniferous trees. They remain green in autumn and winter.)

5. How are a cow and a goat similar? (These are domestic animals. They are horned. They give milk.)

Game "Fence"

We listen to verses and perform hand movements.

Here is a high fence

Behind the fence, the snow is deep.

Who is hiding there?

Who doesn't respond?

Maybe a big deer

Hiding there all day?

(We spread our fingers, we put crossed arms above our heads.)

Maybe a spiny hedgehog

Hiding without feeling legs?

(Spread fingers, put palms together.)

There is a dog sitting there

Harmful bitch.

Game "Confusion"

The teacher tells the children that the words are mixed up in the story, and invites them to say it correctly. You can ask the children additionally: “Why?” That is, ask to explain the permutation of words.

It often snows in autumn and rains in winter.

In spring the river is covered with ice, and in winter the ice melts.

The hare is white in summer and gray in winter.

In summer, the hedgehog sleeps, and in winter it runs through the forest.

In summer, the bear sleeps in a den, and in winter it eats raspberries.

Forest riddles

We listen to riddles and try to solve them.

The animals walked through the forest.

They led a round dance.

And then rolled in the snow

Whatever they wanted, they boasted.

Who walked through the forest?

Who praised himself in the forest?

Can you guess or not?

Give a quick answer.

I am smarter than everyone in the world.

Even children know this. (Fox.)

I'm afraid of everyone, even the raven.

But I'm a running champion. (Hare.)

Well, I'm faster than everyone.

Jumping from a branch - I gnaw a nut. (Squirrel.)

clumsy, clumsy,

But there is strength in the paws. (Bear.)

Game "Signs of winter"

Children take turns calling the signs of winter (it is snowing, frost appears, icicles hang, a snowstorm sweeps, snowdrifts grow, there are no leaves on the trees, many birds have flown to warm lands, etc.). The one who calls the sign last wins.

Game "Winter in the forest"

We listen to verses and perform various movements.

The squirrel jumps on the branches

Cones down throws aptly.

(We throw cones.)

The woodpecker flies through the forest.

He does not know fatigue.

(We wave our hands.)

A wolf walks through the snowdrifts.

He clicks and clicks his teeth.

(Let's go to the place.)

Well, the bear sleeps in the den.

He tucked his legs under him.

(We squat.)

The game "Who is more?"

The teacher offers any category of animals. The children take turns calling them. The winner will be the one who names the animal last. The game can be continued. The teacher changes the category. Wild animals: bear, wolf... (fox, hare, squirrel, hedgehog, badger, raccoon, ermine, elk, deer, lynx, tiger, lion, etc.).

Domestic animals: dog, cat... (cow, goat, ram, sheep, pig, rabbit, goose, duck, etc.).

You can also: forest animals, African animals, animals with horns, etc.).

Game "Signs of winter"

You can announce and hold a small competition: who will give a more accurate and more complete description of winter (who will name more signs).

Listen to a poem by Nikolai Alekseevich Nekrasov. What season is this poem talking about? Justify your answer. List the signs of winter.

Snow flutters, spins,

It's white outside.

And the puddles turned

In cold glass

Where the finches sang in summer

Today - look! -

Like pink apples

On the branches of snowmen.

The snow is cut by skis,

Like chalk, creaky and dry,

And the red cat catches

Funny white flies.

Game "Name the bird"

The children take turns saying the names of the birds. For example: sparrow, titmouse, bullfinch, oriole, nightingale, nuthatch, woodpecker, owl, owl, dove, crow, magpie, falcon, eagle, stork, crane, peacock, penguin, ostrich, etc. The winner will be the one who calls the last bird .

The game "True or not?"

The teacher offers the children a game to remember who is stocking up for the winter and talk about it. When the children give answers (“yes” or “no”), you can ask them additionally: “Why?”

We listen to the verses and shake our heads (up and down or to the sides), thus answering “yes” or “no”.

Is it true or not?

Are you ready to give an answer?

We shake our heads.

This is how we answer.

Who dries the mushrooms on the branches?

Who will throw them accurately into the hollow?

Not a game, not a trick.

Stores protein.

Give me a quick answer:

Is it true or not?

Who is running under the tree

Mushroom dragging on needles?

Hear the clatter of fast feet

Makes stocks hedgehog.

Give me a quick answer:

Is it true or not?

Who is walking in the forest

Roaring loudly throughout the forest?

Who's collecting cones there?

Makes stocks bear.

Give me a quick answer:

Is it true or not?

Game "Sparrow"

We listen to verses and perform various movements.

sparrow flew

And sat on a maple branch.

(We wave our hands and then we squat.)

He sat on a branch

Looked to the right, to the left.

(We turn right and left.)

I rested, I dreamed.

Chick-chirp, he said to himself. -

Is there a cat nearby?

Where can I find crumbs?

(Shake head and shrug.)

The sparrow flew

Found a lot of crumbs.

He pecked at the crumbs

In the park on the path.

(We tap the index finger on the palm.)

Sparrow dance game

The teacher invites the children to remember and show how sparrows move - how they jump and fly. Music sounds. Children dance: wave their arms, jump, squat. The teacher determines whose dance is better and announces the winners.

Riddles about mustachioed and tailed

We listen to riddles and try to solve them.

Mokhnatenka,

Usatenka,

Sings songs. (Cat.)

Has a mustache and a long tail.

Lots of hair, short stature.

In the morning he sits on the window.

Guessed? It's a cat).

Sits on the window.

Tail like a cat

And ears - like a cat,

Still, not a cat. (Cat.)

Who is born with a mustache? (Kitty.)

I will not let strangers into the house.

I'm sad without a host. (Dog.)

In the yard - kalach,

And in the hut - a pie. (Dog.)

Lives under a roof.

The tail is a ring.

Runs to the owner

The house is guarded. (Dog.)

Game "Guess the animal"

The teacher (leader) thinks of an animal and describes it. For example, about a cat: “This is a small animal, it is fluffy, with a mustache and claws. It has small ears and a long tail." The one who guessed the animal becomes the driver.

Game "Winter Fun"

We listen to verses and perform various movements.

Hey, we can't be bored!

Let's play snowballs!

(We show how we play snowballs.)

One snowball and two snowballs.

Throw far, my friend!

(We throw snowballs.)

Not to freeze in winter

We will jump with you.

(We jump in place.)

We will stomp hard

And clap your hands.

(Stomp and clap.)

Game "Winter clothes"

The teacher names different items of clothing. Children hug themselves as if they are cold if the item belongs to winter clothes (fur coat, sheepskin coat, hat with earflaps, scarf, mittens), or spread their arms to the sides, as if sunbathing if the clothes are intended to be worn in summer (Panama, shorts, sundress, T-shirt ).

Then the teacher asks the children to explain the purpose of winter clothing. Each participant in the game chooses some item of winter clothing (you can also wear shoes) and tells why he is needed in winter. For example: mittens - needed to keep hands from freezing; warm (woolen) socks - needed so that the feet do not freeze; a warm (woolen) scarf - needed so that the throat does not hurt; etc.

Didactic games for older preschoolers on the lexical topic "Winter"

Pavlova Vera Valerievna, teacher of the special group of the Municipal Educational Institution "Bendery Kindergarten No. 9", the city of Bendery
Annotation: This selection of didactic games will be useful for educators and primary school teachers.
Purpose: these didactic games can be used when conducting GCD, in independent children's activities
Age audience: senior preschool age (5-7 years).
Target: clarification of ideas about the features of winter as a season, fixing the main changes that occur in inanimate and living nature in people when this season comes.
Tasks:
- summarize the signs of winter;
-to clarify what happens in animate and inanimate nature with the advent of winter;
- clarify ideas about the wintering birds of the region and people helping them;
- to clarify the knowledge of proverbs and sayings, riddles and poems about winter.
Didactic game "Name the winter words"
Target: the formation of an active stock of words denoting the subject, the development of fantasy and creativity.
Game progress:
The teacher invites the children to remember and name 10 "winter" words.
In case of difficulty, you can offer to show pictures with these natural phenomena. For each word only named by him, the player receives a chip. The one with the most chips at the end wins.
Word examples: frost, snow, ice, hoarfrost, snowman, frost, Snow Maiden, snow fortress, snowballs, snowflakes, etc.

Didactic game "Tell me which one?"
Target: activation of the vocabulary of children, expansion of ideas about the properties of objects of inanimate (living) nature
Game progress:
The teacher distributes cards with the image of inanimate objects of nature. The child selects 5 words for this object.
Examples of objects of nature: snow, sun, wind, clouds, sky, ice, snowflakes


Didactic game "Continue the sentence"
Target: clarification of ideas about winter and other seasons, activation of vocabulary, development of coherent speech.
Game progress:
The teacher starts the sentences, the child finishes and explains his answer
If in winter the day is shorter than in spring, then in spring ...
If the tree is taller than the bench, then the bench...
If more titmouse flew to the feeder than sparrows, then titmouse ...
If a wooden slide is higher than an icy one, then an icy one ...
If summer is warmer than autumn, then autumn ...
Didactic game "Big - small"
Target: consolidation of the use of words with diminutive suffixes in speech, memory development.
Game progress:
The teacher distributes pictures to children depicting objects of living or inanimate nature. Children name large and small objects.
You can make sentences with these words.
Word examples: snow, snowflake, snowman, sun, cloud, tree, mitten, hat, scarf…


Didactic game "Correct mistakes"
Target: formation of ideas about characteristic phenomena in winter, comparison of winter and other seasons, development of attention, memory, coherent speech - explanations
Game progress:
The teacher reads the sentence to the children and says that they should listen carefully, and then correct the mistakes. The child who explained the mistake gets a token. Whoever has the most chips wins.
Suggestion examples: Summer has come and people have put on mittens and hats.
Winter has come and the swallows have come.
Spring came and the river was covered with ice.
Summer is over and spring has come.
Summer has come, and migratory birds have flown south.
Spring came, and titmouse and pigeons began to fly to the feeder.
Didactic game "What will happen if you sculpt from ..."
Target: consolidation of knowledge about the materials from which you can sculpt; activate children's vocabulary.
Game progress:
The teacher shows the children three pictures: snow, plasticine, dough and offers to name what can be molded from this material.
Each item is marked with a token. At the end of the game, you can see what material the children are most familiar with and what crafts they suggested to make.
Examples: plasticine: dishes, furniture, fruits, vegetables, food, etc.
Snow: snowball, fortress, bunny, snowman, snow figures, etc.
Dough: bun, pie, craft, biscuit, etc.


Didactic game "Pick up logical pairs"
Target: compilation of logical pairs from various objects; development of vocabulary, logic and memory.
Game progress:
The teacher distributes pictures to the children and says that they need to find pairs with each other, and then come up with two-word sentences.
Word examples: snowman and broom; feeder and titmouse; boy and mitten; bear and lair; crossbill and pine cones.


Didactic game "Put it in order"
Target: knowledge of the snowman making process; ability to explain steps.
Game progress:
The teacher says that it is necessary to arrange the pictures in order to make a snowman. Children comment on the manufacturing process according to the scheme.


Didactic game "Which of the wintering birds gives a voice?"
Target: fixing the names of wintering birds and their voices; development of memory and attention.
Game progress:
The teacher distributes cards with an image of wintering birds, the children are invited to remember how this or that bird gives a voice, recognizing it in the picture.
Sparrow - chirps; crow - croaks; magpie - chirp; dove - cooing; titmouse - shadows; owl - hoots.


Didactic game "Finish the proverb about winter"
Target: knowledge of proverbs and sayings about winter, development of memory and attention.
Game progress:
The teacher starts the proverb about winter, the children finish. You can play with two teams of children. The team that remembers proverbs and sayings better wins.
Examples of proverbs and sayings about winter:
Take care of your nose in a big frost.
The year ends and winter begins.
December ends the year, and winter begins.
The frost is not great, but it does not order to stand.
January is the beginning of the year, the middle of winter.
February is a fierce month: he asks how shod.
The sun does not shine in winter against summer.
Not the snow that sweeps, but the one that comes from above.
In the winter cold - everyone is young.
In one night it becomes winter.
I recommend that teachers of preschool education organizations use the proposed games in GCD, leisure activities, quizzes, and in individual work.

Card file of didactic games for the middle group

1. Didactic game "Find the mistake"

Goals: develop auditory attention.

Game progress : The teacher shows a toy and calls a deliberately wrong action that this animal allegedly performs. Children must answer whether this is correct or not, and then list the actions that this animal can actually perform. For example: “The dog is reading. Can a dog read? Children answer: "No." What can a dog do? Children list. Then other animals are named.

2. Didactic game "It happens or not"

Goals: to teach to notice inconsistency in judgments, to develop logical thinking.

Game progress: The teacher explains the rules of the game:

  • I will tell a story in which you should notice what does not happen.

“In the summer, when the sun was shining brightly, the guys and I went for a walk. We made a snowman out of snow and started sledding.” "Spring has come. All the birds have flown to warmer climes. The bear climbed into his lair and decided to sleep through the whole spring ... "

3. Didactic game "Tell the word

Goals: learn to clearly pronounce polysyllabic words loudly,develop auditory attention.

Game progress : The teacher says the phrase, but does not finish the syllable in the last word. Children must complete this word.

Ra-ra-ra - the game begins ....

Ry-ry-ry - the boy has a sha ...

Ro-ro-ro - we have a new w...

Ru-ru-ru - we continue to play ..

Re-re-re - there is a house on th...

Ri-ri-ri - snow on the branches ...

Ar-ar-ar - our self is boiling ....

Ry-ry-ry - he has many children ...

4. Didactic game "What time of year?"

Goals: to learn to correlate the description of nature in poetry or prose with a certain season;develop auditory attention, speed of thinking.

Game progress : The children are sitting on the bench. The teacher asks the question “When does this happen?” and reads a text or a riddle about the different seasons.

5. Didactic game "Where can I do what?"

Goals: activation in speech of verbs used in a particular situation.

Game progress : The teacher asks questions, the children answer them.

What can you do in the forest? (Walk; pick berries, mushrooms; hunts; listen to birdsong; rest).

What can you do on the river? What are they doing in the hospital?

6. Didactic game "What, what, what?"

Goals: to teach to select definitions corresponding to a given example, phenomenon; activate previously learned words.

Game progress : The teacher calls a word, and the players take turns calling as many features as possible that correspond to this subject. Squirrel -redhead, nimble, big, small, beautiful.....

Coat - warm, winter, new, old ... ..

Mother - kind, affectionate, gentle, beloved, dear ...

House - wooden, stone, new, panel ...

  1. Didactic game "Finish the sentence"

Goals: learn to complete sentences with words of the opposite meaning,develop attention.

Game progress : The teacher starts the sentence, and the children finish it, they only say words with the opposite meaning.

Sugar is sweet. and pepper is... (bitter).

In summer, the leaves are green, and in autumn .... (yellow).

The road is wide, and the path .... (narrow).

  1. Didactic game "Find out whose sheet"

Goals: learn to recognize a plant by a leaf (name a plant by a leaf and find it in nature),develop attention.

Game progress : On a walk, collect fallen leaves from trees, shrubs. Show the children, offer to find out from which tree and find similarities with not fallen leaves.

9. Didactic game "Guess what kind of plant"

Goals: learn to describe an object and recognize it by description,develop memory, attention.

Game progress: The teacher invites one child to describe a plant or make a riddle about it. Other children have to guess what kind of plant it is.

10. Didactic game "Who am I?"

Goals: learn to name a plantdevelop memory, attention.

Game progress : The teacher quickly points to the plant. The one who first names the plant and its shape (tree, shrub, herbaceous plant) gets a token.

11. Didactic game "Who has who"

Goals: consolidate knowledge about animals,develop attention, memory.

Game progress: The teacher names the animal, and the children call the cub in the singular and plural. The child who correctly names the cub receives a token.

12. Didactic game "Who (what) flies?"

Goals: consolidate knowledge about animals, insects, birds, develop attention, memory.

Game progress: Children stand in a circle. The selected child names some object or animal, and raises both hands up and says: "Flies."

When an object that flies is called, all children raise both hands up and say “Flies”, if not, do not raise their hands. If one of the children makes a mistake, he leaves the game.

13. Didactic game "What kind of insect?"

Goals: clarify and expand ideas about the life of insects in the fall, learn to describe insects according to characteristic features, cultivate a caring attitude towards all living things,develop attention.

Game progress: Children are divided into 2 subgroups. One subgroup describes the insect, and the other must guess who it is. You can use riddles. Then another subgroup asks their questions.

14. Didactic game "Hide and Seek"

Goals: learn to find a tree according to the description, consolidate the ability to use prepositions in speech:behind, about, in front of, next to, because of, between, on;develop auditory attention.

Game progress : On the instructions of the teacher, some of the children hide behind trees and bushes. The leader, according to the instructions of the teacher, is looking for (find who is hiding behind a tall tree, low, thick, thin).

15. Didactic game "Who will name more actions?"

Goals: learn to choose verbs denoting actions,develop memory, attention.

Game progress : The teacher asks questions, the children answer with verbs. For each correct answer, the children receive a token.

  • What can you do with flowers?(tear, sniff, watch, water, give, plant)
  • What does a janitor do?(sweeps, cleans, waters, cleans the paths from snow)

16. Didactic game "What happens?"

Goals: teach to classify objects by color, shape, quality, material, compare, contrast, select as many items as possible that fit this definition;develop attention.

Game progress: Tell what happens:

Green - cucumber, crocodile, leaf, apple, dress, tree….

wide - river, road, tape, street ...

The one with the most words wins.

17. Didactic game "What kind of bird is this?"

Goals: clarify and expand ideas about the life of birds in the fall, learn to describe birds according to their characteristic features;develop memory; cultivate a caring attitude towards birds.

Game progress : Children are divided into 2 subgroups. Children of one subgroup describe the bird, and the other one must guess what kind of bird it is. You can use riddles. Then another subgroup asks their questions.

18. Didactic game "Guess, we will guess"

Goals: to consolidate knowledge about the plants of the garden and vegetable garden; the ability to name their signs, describe and find them by description,develop attention.

Game progress : Children describe any plant in the following order: shape, color, taste. The driver from the description should recognize the plant.

19. Didactic game "It happens - it doesn't happen" (with a ball)

Goals: develop memory, attention, thinking, speed of reaction.

Game progress : The teacher pronounces phrases and throws the ball, and the children must quickly answer.

Snow in winter ... (occurs) Frost in summer ... (does not happen)

Hoarfrost in summer ... (does not happen) drops in summer ... (does not happen)

20. Didactic game "Third extra" (plants)

Goals: consolidate children's knowledge about the diversity of plants,develop memory, speed of reaction.

Game progress : The teacher names 3 plants (trees and shrubs), one of which is “extra”. For example, maple, linden, lilac. Children must determine which of them is “extra” and clap their hands.

(Maple, linden - trees, lilac - shrub)

21. Didactic game "Riddle game"

Goals: expand the stock of nouns in the active dictionary.

Game progress: The children are sitting on the bench. The teacher makes riddles. The child who guesses the riddle comes out and guesses the riddle himself. For guessing the riddle, he receives one chip. The one with the most chips wins.

22. Didactic game "Do you know ..."

Goals: enrich the vocabulary of children with the names of animals, consolidate knowledge of models,develop memory, attention.

Game progress : You need to prepare chips in advance. The teacher lays out in the first row - images of animals, in the second - birds, in the third - fish, in the fourth - insects. The players alternately call the animals first, then the birds, etc. And lay out the chip in a row with the correct answer. The one with the most chips wins.

23. Didactic game "When does it happen?"

Goals: consolidate children's knowledge of the parts of the day,develop speech, memory.

Game progress : The teacher lays out pictures depicting the life of children in kindergarten: morning exercises, breakfast, classes, etc. Children choose any picture for themselves, look at it. On the word “morning”, all children raise a picture associated with the morning and explain their choice. Then day, evening, night. For each correct answer, the children receive a token.

24. Didactic game "And then what?"

Goals: to consolidate the knowledge of children about the parts of the day, about the activities of children at different times of the day; develop speech, memory.

Game progress : Children sit in a semicircle. The teacher explains the rules of the game:

  • Remember, we talked about what we do in kindergarten throughout the day? And now let's play and find out if you remember everything. We will talk about that in order. What do we do in kindergarten in the morning. Whoever makes a mistake will sit on the last chair, and everyone else will move.

You can introduce such a game moment: the teacher sings the song “I have a pebble. To whom to give? To whom to give? He will answer."

The teacher begins: “We came to kindergarten. Played in the field. What happened next? Passes a pebble to one of the players. He replies: “We did gymnastics” - “And then?” Passes the pebble to another child.

The game continues until the children name the last one - going home.

Note. It is advisable to use a pebble or other object, since it is not the one who wants to answer, but the one who gets it. This forces all children to be attentive and ready to respond.

25. Didactic game "When do you do it?"

Target: to consolidate cultural and hygienic skills and knowledge of the parts of the day, to develop attention, memory, speech.

Game progress: The teacher names one child. Then he imitates some action, for example, washing his hands, brushing his teeth, brushing his shoes, combing his hair, etc., and asks: “When do you do this?” if the child answers that he brushes his teeth in the morning, the children correct: "In the morning and in the evening." One of the children can be the leader.

26. Didactic game "Tree, shrub, flower"

Goals: consolidate knowledge of plants, expand the horizons of children, develop speech, memory.

Game progress : The host pronounces the words “Tree, shrub, flower ...” and walks around the children. Stopping, he points to the child and counts to three, the child must quickly name what the leader stopped on. If the child did not have time or called incorrectly, he is out of the game. The game continues until one player remains.

27. Didactic game "Where what grows?"

Goals: learn to understand the processes occurring in nature; give an idea of ​​the purpose of plants; show the dependence of all life on earth on the state of the vegetation cover; develop speech.

Game progress : The teacher names different plants and shrubs, and the children choose only those that grow with us. If children grow up, they clap their hands or jump in one place (you can choose any movement), if not, they are silent.

Apple tree, pear, raspberry, mimosa, spruce, saxaul, sea buckthorn, birch, cherry, sweet cherry, lemon, orange, linden, maple, baobab, tangerine.

If the children did well, you can enumerate the trees faster:

plum, aspen, chestnut, coffee, mountain ash, plane tree, oak, cypress, cherry plum, poplar, pine.

At the end of the game, a result is summed up who knows the trees the most.

28. Didactic game "Who will be who (what)?"

Target: develop speech activity, thinking.

Game progress : Children answer the question of an adult: “Who will be (or what will be) ... an egg, a chicken, a boy, an acorn, a seed, an egg, a caterpillar, flour, iron, brick, fabric, etc.?”. If the children come up with several options, for example, from an egg - a chicken, a duckling, a chick, a crocodile. Then they get extra chips.

Or the teacher asks: “Who was the chick (egg), bread (flour), car (metal) before.

29. Didactic game "Summer or autumn"

Target: consolidate knowledge of the signs of autumn, differentiating them from the signs of summer; develop memory, speech; dexterity education.

Game progress:

The teacher and children stand in a circle.

caregiver . If the leaves turn yellow, this is ... (and throws the ball to one of the children. The child catches the ball and says, throwing it back to the teacher: “Autumn”).

Educator. If the birds fly away - this is ... .. Etc.

30. Didactic game "Be careful"

Target: differentiation of winter and summer clothes; develop auditory attention, speech hearing; increase in vocabulary.

Listen carefully to the verses about clothes, so that later you can list all the names that will be found in the verses. Name summer first, then winter.

31. Didactic game "Take - do not take"

Target: differentiation of forest and garden berries; increase in vocabulary on the topic "Berries"; develop auditory attention.

Game progress : Children stand in a circle. The teacher explains that he will pronounce the name of forest and garden berries. If the children hear the name of a wild berry, they should sit down, and if they hear the name of a garden berry, stretch, raising their hands up.

Strawberries, blackberries, gooseberries, cranberries, red currants, strawberries, black currants, cranberries, raspberries.

32. Didactic game "What is planted in the garden?"

Target: to teach to classify objects according to certain characteristics (according to the place of their growth, according to their application); develop the speed of thinking,
auditory attention.

Game progress : Children, do you know what they plant in the garden? Let's play this game: I will name different objects, and you listen carefully. If I name what is planted in the garden, you will answer “Yes”, but if what does not grow in the garden, you will say “No”. Whoever makes a mistake is out of the game.

  • Carrot (yes), cucumber (yes), plum (no), beetroot (yes), etc.

33. Didactic game "Who will collect sooner?"

Target: teach children to group vegetables and fruits; to cultivate the speed of reaction to the words of the educator, endurance and discipline.

Game progress : Children are divided into two teams: "Gardeners" and "Gardeners". On the ground are dummies of vegetables and fruits and two baskets. At the command of the educator, the teams begin to collect vegetables and fruits, each in their own basket. Whoever collected first raises the basket up and is considered the winner.

34. Didactic game "Who needs what?"

Target: exercise in the classification of objects, the ability to name things necessary for people of a certain profession; develop attention.

Educator: - Let's remember what people of different professions need to work. I will name the profession, and you will say what he needs for work.

The teacher names the profession, the children say what is needed for work. And then in the second part of the game, the teacher names the subject, and the children say what profession it can be useful for.

35. Didactic game "Make no mistake"

Target: consolidate children's knowledge about different sports, develop resourcefulness, quick wit, attention; cultivate a desire to play sports.

Game progress : The teacher lays out cut pictures depicting various sports: football, hockey, volleyball, gymnastics, rowing. In the middle of the picture is an athlete, you need to pick up everything he needs for the game.

According to this principle, you can make a game in which children will select tools for various professions. For example, a builder: he needs tools - a shovel, a trowel, a paint brush, a bucket; machines that facilitate the builder's work - a crane, an excavator, a dump truck, etc. In the pictures - people of those professions that children are introduced to throughout the year: a cook, a janitor, a postman, a salesman, a doctor, a teacher, a tractor driver, a mechanic, etc. they select images of the objects of their labor. The correctness of the execution is controlled by the picture itself: from small pictures, a large, whole one should turn out.

36. Didactic game "Guess it!"

Target: to teach to describe an object without looking at it, to highlight essential features in it, to recognize an object from the description; develop memory, speech.

Game progress : At the signal of the teacher, the child who received the chip gets up and makes a description of any object from memory, and then passes the chip to the one who will guess. Having guessed, the child describes his object, passes the chip to the next, etc.

37. Didactic game "Where is what lies?"

Target: to teach to single out words with a given sound from a group of words, from a speech stream; fix the correct pronunciation of certain sounds in words; develop attention.

Game progress : The teacher names the item and invites the children to answer where it can be put. For example:

- “Mom brought bread and put it in ...(bread box).

  • Masha poured sugar ... Where to? ( in the sugar bowl)
  • Vova washed his hands and put the soap...Where? ( in a soap dish)

38. Didactic game "Who has what color?"

Target: teach children to recognize colors, consolidate the ability to identify objects by color,develop speech, attention.

Game progress : The teacher shows, for example, a green square of paper. Children do not name a color, but an object of the same color: grass, sweater, hat, etc.

39. Didactic game "What subject"

Target: to teach to classify objects according to a certain attribute (size, color, shape), to consolidate children's knowledge about the size of objects; develop speed of thought.

Game progress : Children sit in a circle. The teacher says:

  • Children, the objects that surround us are of different sizes: large, small, long, short, low, high, wide, narrow. In the classroom and on walks, we saw many objects of different sizes. Now I will name one word, and you will list what objects can be called one word.

In the hands of the teacher is a pebble. He gives it to the child who has to answer.

  • Long, - the teacher says and passes the pebble to the neighbor.
  • A dress, a rope, a day, a fur coat, - the children recall.
  • Wide, - the teacher offers the next word.

Children call: road, street, river, tape, etc.

The game is also conducted with the aim of improving the ability of children to classify objects by color, shape. The teacher says:

  • Red.

Children take turns answering: a berry, a ball, a flag, an asterisk, a car, etc.

Round ( ball, sun, apple, wheel, etc.)

40. Didactic game "What can animals do?"

Target: learn to create a wide variety of word combinations; expand in the mind the semantic content of the word; develop memory.

Game progress : Children turn into "beasts". Everyone should tell what he can do, what he eats, how he moves. The one who told correctly receives a picture with the image of an animal.

  • I am a red squirrel. I jump from branch to branch. I make supplies for the winter: I collect nuts, dry mushrooms. N-r: I am a dog, cat, bear, fish, etc.

41. Didactic game "Think of another word"

Target: Expand words knowledge; develop attention.

Game progress : The teacher says “Come up with another, similar word from one word. You can say: a bottle of milk, but you can say a milk bottle. Kissel from cranberries(cranberry jelly); vegetable soup (vegetable soup ); mashed potatoes (mashed potatoes).

42. Didactic game "Pick up similar words"

Target: teach children to clearly pronounce polysyllabic words loudly; develop memory attention.

Game progress : The teacher pronounces words similar in sound: a spoon is a cat, ears are guns. Then he pronounces one word and invites the children to choose others that are close in sound to him: spoon (cat, leg, window), a gun ( fly, drying, cuckoo), bunny ( boy, finger) etc.

43. Didactic game "Who will remember more?"

Target: enrich the vocabulary of children with verbs denoting the actions of objects; develop memory, speech.

Game progress : The teacher asks to look at the pictures and tell what they are doing, what else they can do.

Rain - pours, drizzles, drips, drips, starts, gushing,

Crow- flies, croaks, sits, eats, sits down, drinks, viet.

44. Didactic game "Think up yourself"

Target: to teach to see in various objects possible substitutes for other objects suitable for a particular game; to form the ability to use the same object as a substitute for other objects and vice versa; develop speech, imagination.

Game progress : The teacher suggests that each child choose one object (a cube, a cone, a leaf, a pebble, a strip of paper, a lid) and dream up: “How can I play with these objects?” Each child names an object, what it looks like and how you can play with it.

45. Didactic game "Who hears what?"

Target: to teach children to designate and name sounds with a word (ringing, rustling, playing, cracking, etc.); cultivate auditory attention; develop ingenuity, endurance.

Game progress : On the teacher's table there are various objects, during the action of which a sound is made: a bell rings; the rustle of a book being leafed through; a pipe plays, a piano sounds, a harp, etc., that is, everything that sounds in a group can be used in the game.

One child is invited behind the screen, who plays there, for example, on a pipe. The children, having heard the sound, guess, and the one who played comes out from behind the screen with a pipe in his hands. The guys are convinced that they are not mistaken. Another child, chosen by the first participant in the game, will play with another instrument. For example, he leafs through a book. Children guess. If it is difficult to immediately answer, the teacher asks to repeat the action, and listen to all the players more carefully. “The book is leafing through, the leaves are rustling,” the children guess. The player comes out from behind the screen and shows how he acted.

This game can also be played while walking. The teacher draws the attention of the children to the sounds: the tractor is working, the birds are singing, the car is honking, the leaves are rustling, etc.


Didactic game:

"FOUR SEASONS"

Completed by: Gridnevskaya E.V.,

MDOBU kindergarten No. 23 "Sun"

Beloretsk, Republic of Bashkortostan

Explanatory note

Preschool age is a period of active knowledge of the world and human relations. But if a child learns only from his own experience, his knowledge is incomplete. Didactic games are used to clarify, consolidate and bring knowledge into the system.

Didactic game is an invaluable source of knowledge for children. The child learns to compare, to find patterns. He develops memory, observation, coherent speech, interest in the world around him. The study of the seasons is one of the directions for the formation of temporary ideas in children.

The didactic game "Four Seasons" introduces the child to the changes taking place in nature and people's lives at different times of the year. This game is recommended from preschool age. The game can be used in subgroup and individual classes to get acquainted with the outside world, in correctional classes and in independent activities of children.

Purpose of the game: Formation of ideas in children about the seasons, about the cyclical nature of natural phenomena, the development of cognitive interest.

Game Description

The didactic game "Four Seasons" consists of a set of cards that reflect changes in nature and human life at different times of the year and four plane dolls, which respectively represent the four seasons: Winter, Spring, Summer and Autumn. Cards can be used both at the table and on a magnetic board. The images on the cards reflect the main features of the seasons: "weather", "flora", "fauna", "human activity", "natural phenomena".

Game Options

Didactic game "Signs of winter"

(senior preschool age)

Tasks: enrich children's knowledge about the signs of winter, teach how to compose complex sentences with the union because.

Game progress:

The teacher asks: "What season is it now? Why do you think it's winter now. What are the signs of winter." Children take turns calling the signs of winter and put the corresponding card on the board with the image of the named sign, making up a sentence. For example: "I think it's winter because it's snowing."

Didactic game "Compose a story about spring"

(senior preschool age)

Tasks: encourage children to write a story about this season; to form in children an aesthetic attitude towards nature, the ability to immerse themselves in the world of nature, its images, colors; to teach to tell coherently, fully, clearly build the composition of the story.

Game progress:

Cards are displayed on the board that correspond to the signs of spring, the teacher suggests compiling a short coherent story about spring. First, the teacher gives an approximate sample of the story.

Didactic game " Four Seasons"

(senior preschool age)

Tasks: to consolidate children's knowledge of the sequence of seasons.

Game progress:

The teacher invites the children to put dolls in sequence on the magnetic board, indicating the seasons. The teacher reads the story "Four Sisters" (author Elena Glyz):

“There lived - there were four sisters: Winter, Spring, Summer and Autumn, four native daughters of Mother Nature. Each of them was beautiful in its own way.

Winter was the proudest of the sisters. She had long white hair, which was combed by a blizzard, and her white dress was embroidered with crystal snowflakes. She was beautiful as an ice statue, and proud that she was not more magnificent in the whole world.

Spring, on the other hand, was not at all like her older sister. She was so young that everything around her blossomed. She decorated her bright green dress with flowers, and weaved the warm south wind into her hair and sang along with the birds.

Sister Leto was cheerful and affectionate. She warmed everyone with her warmth, light and bright colors.

The saddest of all the sisters was Autumn. She often felt sad, looking with her blue eyes at the sky, and often cried, sending rain on the earth.

Didactic game "When does it happen?

(senior preschool age)

Tasks: clarify children's ideas about the seasons: summer, autumn, winter, spring; remember the signs of these seasons, find the signs of these seasons on the cards.

Game progress:

Attached to the board are puppets representing the seasons. The children are given

cards depicting people, animals, trees in different seasons. Children

should lay out the cards according to the time of year and tell why they did it.

Didactic game "What time of year?"

(senior preschool age)

Tasks: to teach children to correlate the description of nature in riddles with the definition of the season; develop auditory attention;

with the help of a poetic word, show the beauty of the various seasons,

variety of seasonal events.

Game progress:

The teacher makes riddles for the children about the seasons, the children guess and show, respectively, the doll that suits the given time of the year, for example:

Four times a year they

Earth outfit change motley.

Days run, days run,

Sisters come and go. (Winter spring Summer Autumn)

Auntie is cool, white, gray-haired,
In a bag carries a cold,
The ground is shaking cold. (Winter)

Who, guess what? gray-haired mistress,

Shakes feather beds, over the world of fluff. (Winter)

Who whitens the glades with white

And writes on the walls with chalk,
sews downy feather beds,
Did you decorate all the windows? (Winter)

I open the buds into green leaves.
I dress the trees, I water the crops,
The movement is full, they call me ... (Spring)

She comes with affection
And with my own story.
Waving a magic wand
The snowdrop will bloom in the forest. (Spring)

Streams rang, rooks flew in.

The bee brought the first honey to the hive.
Who's to say, who knows when it happens? (Spring)

I bring the harvest, I sow the fields again,

I send birds to the south, I undress the trees,
But I do not touch the pines and Christmas trees, I ... (Autumn)

The days got shorter

The nights have become longer
Who's to say, who knows
When does it happen? (in autumn)

I am woven from heat, I carry warmth with me,
I warm the rivers, "swim!" - I invite.
And you all love me for this, I ... (Summer)

The forest is full of songs and screams,
Strawberry juice splashes
Children splash in the river
The bees are dancing on the flower.
What is the name of this time?
It's easy to guess ... (Summer)

The sun bakes, the linden blossoms,

Rye ripens, when does it happen? (Summer)

Didactic exercise "Pick up signs"

(senior preschool age)

Tasks: to clarify the signs of winter and summer, to consolidate the skills of selecting descriptive signs of the seasons.

Game progress:

Dolls are displayed on the board: Winter and Summer. Children

are divided into two teams. Them

it is proposed to name the signs of winter and summer alternately. For every correct

the answer is the team gets a chip. She wins

a team that will name more signs.

Didactic game "Spring has come to visit us"(younger preschool age)

Tasks: enrich the knowledge of children about the signs of spring, expand the vocabulary with the words "drops", "thawed patches", "birdhouse", "snowdrop".

Game progress: The teacher, in a playful way, brings a Spring doll into the group and tells the children about the signs of spring, putting pictures depicting the signs of spring on a magnetic board. After the story, the teacher asks the children questions that will help consolidate the knowledge of the children.

Didactic game "It happens- can not be"

(senior preschool age)

Tasks:

To teach the compilation and use of complex sentences with a union in speech, as well as to activate and enrich the vocabulary of children.

Game progress: The teacher talks about some

season and puts pictures on the table with

the image will accept. And in the course of the story allows

errors. Children should correct them by explaining

own choice.

Bibliography

E.A. Ponomareva, S.A. Ivanova

“Changes in nature: the seasons. Visual and didactic material for preschool children.

O.E. Gromova, G.N. Solomatina, N.P. Savinova

Poems about seasons and games. Didactic materials for the development of speech of children 5-6 years old. Moscow 2005.

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