Home Useful properties of fruits What can you play with a small company. Contests for a fun company

What can you play with a small company. Contests for a fun company

You are having a noisy party with a lot of guests or they will drop by best friends, godfathers, young relatives, and you do not know what to do with them after a feast or tea? Then read this article! Here you will find ideas for a great pastime, funny games, ideas for entertainment and competitions.

The main thing in the article

TOP games for everyone: fun games for any company


Games for an adult company: what should they be?

Find games for children's party very easy, but what to do with adult party? Eating and drinking is good, but is it fun? Indeed, in our hearts we, adults, are all the same children, only laugh at other "jokes".

What the game should be like depends directly on the assembled company. So, at a corporate party with colleagues, moderately immodest, but funny games will be enough. A group of well-known friends can play more explicit games. An excellent solution will become intellectual entertainment for the aging company. And the male collective will entertain a board card game.

Cool drinking contests

When all the guests are already full, but do not want to leave yet, and there is no place for dancing and outdoor games, you can offer guests interesting table contests.

  • Create a story. A letter of the alphabet is chosen and everyone sitting in a circle must come up with a story in which all words begin with the selected letter. For example, if the selected letter is "D", then the story can be composed like this: "Denis (the first participant speaks) thought (the second) for a long time (the third) in the afternoon ...", etc. If the circle is over, but the story has not come to an end, start circle again.
  • "In my pants ..." They prepare for this competition in advance and make clippings from newspapers. They can be of different meanings and lengths. These clippings are folded into a box or bag. The presenter approaches each guest with this package and offers to draw out a piece of paper. The guest should say: "In my pants ...", and then read the text from the piece of paper. " It will be funny and fun.
  • What's on your plate? The competition should be held during a feast when the plates are full. The host asks everyone to fill their plates and the competition begins. He names the letter, and the guests should pick up the food starting with this letter on a fork and pronounce its name in turn. Those who did not have such food are eliminated from the game. Further, another letter is called, and so on, until there is a person who has “the entire alphabet” on his plate.
  • Surprise. The host hosting his friends should prepare for this competition in advance. You will need a large box, you need to put funny things in it. For example: a children's cap, a hoop with ears, a bra, family panties and what else will fantasy work for. During the competition (it can be held both at the table and during dances) this surprise box is passed from hand to hand by the participants. When the presenter says "stop" or the music stops, the one who has it in his hands takes out any little thing from it and puts it on himself. The box goes further "from hand to hand."

Exciting board games for a group of friends

Board games are popular not only among children. Adults are also happy to play them. There are companies that meet once a week to play a board game. The most popular board games today are:

Playing cards is exciting, but sometimes the "hackneyed" fool gets bored. We offer interesting card games, which will diversify the gatherings of fans of card games.

Scottish whist.


Joker. Play up to 500 or 1000 points.


Macau.


Rummy.


Chukhni.

Funny games for friends


When friends get together, it's always fun and enjoyable. You can spend an interesting evening not only watching TV with pizza. Invite your friends to play.

  • Twister. Excellent and very popular game among young people. According to the rules, each player steps or places his hand on the circle a certain color that dropped out on a special watch. The poses are funny, and at the same time there is bodily contact between young people.
  • Sculptor. To play you need separate room... The owner, who knows the meaning of the game, and three guests remain in it. Two must be different genders(Man and woman). The third is invited to dazzle an erotic figure out of two. After the figure is finished, the host announces that the sculptor should take a place in the erotic figure instead of a man or a woman (depending on the gender of the sculptor). The liberated one sits down, and the host-presenter follows the next guest and invites him to improve the erotic figure. After the guest finishes, again the sculptor replaces part of the figure. This continues until all the guests are sculptors.
  • Nonsense. To do this, you need to prepare cards with questions and answers and arrange them in different piles. One participant should take a question card and choose who should answer. The one who answers takes the answer from another pile. The question and answer are read out. It turns out very funny options... We offer examples of questions below.

  • Guess who am I? Each guest is glued to the forehead with a sticker with the inscription. Usually the inscriptions are living creatures, animals or well-known personalities, characters from films and cartoons. In turn, each player sets suggestive questions, to which you can only answer "yes" or "no". Whoever guesses first who he is is the one who won.

Fun games for the company in nature

Games and entertainment for a drunken company


When the company is already tipsy, it's time for fun games and contests. People are becoming more liberated and do not climb for the word "in their pocket". For a drunk company, you can offer the following games.

  • Associations. This game is to warm up. It is played by all the men or women present. The participants stand in a row, and the presenter asks to associate with the named word. For example: "a woman is ..." Participants "under the degree" give out very interesting things. Those who think for more than 5 seconds or do not know what to answer are dropped out.
  • Doll. Players stand in a circle. They are given a doll, which, passing in a circle, they kiss in some place and comment on where exactly. When the doll makes a circle, the presenter announces that now the players take turns kissing a neighbor at the place where they kissed the doll.
  • Stickers. To do this, you need to prepare the stickers - letters in advance. For the competition, women and men are invited in equal numbers. All men are given letters-stickers. Now men must stick these letters on those parts of the body of women that are named after this letter. If everything is clear with "n" (nose) or "p" (hand), then with the letters "g" and "x" you will have to think of something.
  • Do not offer intimacy. Prepare pieces of paper with the names of body parts in advance. They can be repeated. Each participant draws out two pieces of paper. When the pieces of paper are handed out to everyone, the presenter proposes to make a chain of people, and they will be connected to each other by the parts that are indicated on the pieces of paper.

What games are suitable for a large company?

V big company you can play both football and board games, and cards. We also suggest trying the following games.

  • Who is more accurate? Put bills of different denominations in a liter or three-liter jar and close. Each guest takes the bank and tries to guess how much money is in it. They write down all the answers, and at the end they count the money. Whoever named the amount closest to the real one won.
  • Pulse. A host is selected, and the guests are divided into two teams of the same number of people. Teams stand in lines facing each other. The distance between the teams is 1–1.5 m. A stool is placed on one end, and on it an object (money, apple, pen). On the other hand, he becomes the leader and takes the extreme people from the two teams by the hands. Further, he simultaneously squeezes the hands of the two extreme players, they pass the squeezing further to the next, the next - even further. So, the impulse is transmitted to the end. The extreme, having received an impulse, must take the object from the stool faster than the opponent.
  • Staging. On pieces of paper we write pairs of interesting, well-known characters. For example: Winnie-the-Pooh and Piglet, Othello and Desdemona, Santa Claus and Snow Maiden, etc. In the middle of the evening, hand out pieces of paper married couples or unmarried people in pairs. They prepare for a while, and then speak to the audience, who must guess who the speakers represent.

Team games for the company of guests

Everyone wants to take part in competitions, but usually several people choose from the general mass. We offer you team contests so that no one gets bored at a party.

  • Build a castle. All guests should be divided into teams and given a bag of sweets to each. Further, the team, together with these candies, builds a castle in a certain amount of time. The team with the highest castle wins.
  • Flotilla. The guests are divided into two teams. Each is given a package of napkins. Participants try to make as many boats as possible in 5 minutes. Which team will have more of them, that one won.
  • Invented story... Guests are divided into a team of women and a team of men. They give out leaflets and pens to everyone. Women write briefly what they think of men, and men - about women. The leaves are placed in separate boxes. Each team must now make up a story. The first participant takes out a piece of paper and, using the words written on it, composes a sentence. The next participant takes the next piece of paper and continues the thought of the first one using the words on the piece of paper. This is how an interesting, funny story comes out.

Article added: 2008-04-17

When I got married, and I got my own house, where I became a full-fledged hostess, I faced a problem: how to entertain guests when they are going to some holiday with us. After all, the usual feast - drank - ate - drank - had a snack - drank again ... - it's so boring!

So I decided to urgently come up with something so that every celebration we have was memorable, and not similar to the previous one. I had to urgently buy various books on this topic and study the Internet.

As a result, I ended up with a whole collection of social games. Moreover, every time I find something new and, naturally, apply, at the first opportunity, this novelty.

Of course, no holiday goes by without karaoke and drinking songs, and as an addition to this (and a surprise for some guests, although many are already accustomed to not getting bored with us), we play various games.

Depending on the company that is gathering with us (sometimes, one youth, and sometimes the older generation), I think over the scenario of the games in advance. This is done so that absolutely ALL guests can take part in the fun, and so that no one is bored.

For some games, you need to prepare the props in advance, and it is also very good if you can save some funny souvenirs for the winners.

By the way, you shouldn't play all the games at once. It's best if you take breaks (for example, it's time for a hot serve or a song to sing). Otherwise, your guests will quickly get tired and everyone will not be interested and reluctant to play anything else.

"Drinking" or I also call them "Warm-up games". These games are best played at the beginning of the celebration, when everyone is still sober at the table :)

1. "Hop Bowl"

This game is as follows: everyone sitting at the table passes a glass in a circle, where everyone pours a little of some kind of drink (vodka, juice, wine, pickle, etc.). Anyone who has a glass filled to the brim so that there is nowhere to pour further should say a toast and drink the contents of this glass to the bottom. The most important thing is that the glass is not very large, otherwise the person simply will not be able to overpower it, because there will be a "burning" mixture. And if he does, then where to look for this guest? :)

2. "Make your neighbor laugh"

Choose a host from the guests (or take on this role yourself). His task is to perform with his neighbor on the table (right or left) such a funny action that could make someone present laugh. For example, the presenter might grab his neighbor by the nose. Everyone else in a circle must repeat this action after him (with his neighbor, respectively). When the circle is closed, the leader again takes his neighbor, for example, by the ear or leg, etc. The rest repeat again. Those who laugh out of the circle. And the winner will be the one who is left alone.

3. "The main thing is that the suit fits."

You will need a medium sized box for this game. It is desirable that it close, but if this is a problem, then you can cut a hole in it from the side into which your hand would crawl. And if there is no box, then you can replace it with an opaque bag or bag. Then, items of clothing such as pants, underpants and bras are folded into a box (bag). large sizes, a clown's nose, and other things that can make you laugh. Everything, the props are ready.

Then, when the guests relax a little and feel at home with you, you can start playing: the guests are sitting at the table, you announce to them that it would not hurt many to update their wardrobe, and take a box (bag) with funny things. Then, while the music is playing, the box (package) is transferred from one guest to another, but as soon as the music stops, the guest in whose hands the box (package) is, without looking at it, get out some thing from there, put it on and don't take it off until the game is over. The length of the game depends on the number of items in the box. As a result, all guests will have an outfit - you will laugh!

4. "And in my pants ..."

This game is for those who are not shy. Before the game (or rather, before the party starts) you will need to make the following props: cut out interesting headlines from magazines and newspapers (for example, "Iron Horse", "Down and Feathers", "Cats and Mice", etc.) ... And put them in an envelope. Then, when you decide that it’s time to play, then run this envelope in a circle. The one who accepts the envelope should say loudly “And in my pants…”, take a clipping out of the envelope and read it out loud. The more interesting and fun the clippings are, the more fun it will play.

By the way, anecdote on the topic:

Wife:
- Give me money for a bra.
Husband:
- Why? You have nothing to put there!
Wife:
- You're wearing panties!

The following games from the series "Still on my feet", that is, when all the guests are already completely bolder and "warmed up":

1. "Chinese Wall" or "Who's Longer."

This game is good to play where there is enough space and there are at least 4 participants. You will need to create two teams: one - men, the other - women. At your signal, the players of each team begin to take off their clothes (whatever they want) and lay out the removed items of clothing in one line. Each team, respectively, has its own line. The team with the longest line wins.

2. "Sweetie"

This game is best played by married couples and well-known friends. A victim is chosen (preferably a man), who is blindfolded. Then he (she) is told that he (a) must (must), without the help of his hands, find a candy in the lips of a woman (man) lying on the couch. The point is that if the victim is a man, then it is not a woman (as the victim is told) that fits on the sofa, but a man. Likewise with a woman victim. But it's more fun with a man. It is not possible here to describe the actions that the victim takes when trying to find the candy. This is a must see! :)

3. "Alcoholometer".

With the help of this game, you can determine which of the men is more drunk. To do this, you must draw a scale on a large sheet of Whatman paper in advance, where the increasing degrees are indicated - 20, 30, 40. Place the degrees as follows: at the very top you should have smaller, and below - large degrees. This drawing paper with a drawn scale is mounted on the wall, just not very high from the floor. Then, felt-tip pens are distributed to the men, and their task is to bend down, reaching out to the "Alcoholmeter" between their legs, to mark the degrees on the scale with a felt-tip pen. And since each of them wants to be more sober than the other, they will stretch their hand higher in order to put the mark at a lower degree. An indescribable spectacle!

4. "Kangaroo".

Here you will need to take one more leader to help you. Then, choose a volunteer. Your assistant takes him away and explains that he will have to portray the kangaroo with gestures, facial expressions, etc., but not making a sound, and everyone else must guess what kind of animal he is showing. And at this time you tell the rest of the guests that now the victim will show the kangaroo, but everyone must pretend that they do not understand what kind of animal is shown to them. Any other animals should be named, but not kangaroos. It should be something like, “Oh, so it jumps! So. It must be a rabbit. No?! Strange, well then it's a monkey. " After 5 minutes, the simulator will truly resemble a pissed-off kangaroo.

5. "Where am I?"

For this game you will need to prepare in advance one or several plates with inscriptions, such as: "Toilet", "Shower", " Kindergarten"," Shop ", etc. The participant is seated with his back to everyone, and a plate with the inscription prepared by you in advance is fixed on his back. The rest of the guests should ask him questions, for example: "Why do you go there, how often, etc." The player must, not knowing what is written on the plaque hanging on him, answer these questions.

6. "Maternity"

Two applicants are selected here. One plays the role of a wife who has just given birth, and the other - her faithful husband. The task of the husband is to ask everything about the child in as much detail as possible, and the task of the wife is to explain all this to her husband in signs, since the thick double glasses of the hospital ward do not let sounds out. The main thing is to ask unexpected and varied questions.

7. "Kissing"

The game will require as many participants as possible, at least - 4. All participants stand in a circle. Someone stands alone in the center, this is the leader. Then everyone starts to move: the circle rotates in one direction, the one in the center in the other. The center must be blindfolded. Everybody hums:

There was a matryoshka along the path,
Lost two earrings
Two earrings, two rings
Kiss, girl, well done!

WITH last words everyone stops. A couple is selected according to the principle: the leader and the one (or the one) who is in front of him. Then the issue of compatibility is decided. They stand with their backs to each other and, on the count of three, turn their heads to the left or right; if the sides coincide, then the lucky ones kiss!

8. "Ah, those legs!"

This game is for friendly companies. You need 4-5 people to play. Ladies sit on chairs in the room. Of the men, a volunteer is selected, he must remember where, of the ladies sitting on the chairs, his wife (friend, acquaintance) is, then he is taken to another room, where his eyes are tightly blindfolded. At this time, all the women are transplanted, and a couple more men are joining them. All bare one leg (just above the knees) and let the man in with the bandage in. He squatting, alternately touching Kukami's bare leg with everyone, should recognize his half. For men, a stocking can be worn on the leg to disguise.

9. "Drawers"

The leader calls two or three pairs of players. The players of each pair sit at the table next to each other. One is blindfolded, a sheet of paper is placed in front of him, and a pen or pencil is given in his hand. All the others present ask each pair a task - what to draw. The player in each pair, who is not blindfolded, closely monitors what his neighbor is drawing and guides him, indicating where to lead with a pen, in which direction. He listens and draws what he is told. It turns out very funny. The winner is the pair that completes the drawing faster and better.

A host and a volunteer are selected from the guests. The volunteer is seated on a chair and blindfolded. The moderator begins to alternately point to the participants and ask the question: "It?" The one on whom the choice of the volunteer falls, becomes the "kissing". Then the presenter, pointing in any order to the lips, cheek, forehead, nose, chin, how much imagination is enough, asks the question: "This way?" - until you receive an affirmative answer from the volunteer. Continuing, the presenter shows all possible numbers on his fingers, asks the volunteer: "How much?" Having received consent, the presenter issues a “sentence” chosen by the volunteer himself - “it” kisses you, for example, on the forehead 5 times. After the end of the process, the volunteer must guess who kissed him. If he guessed correctly, then the one who was identified takes his place, if not, then the game is resumed with the same volunteer. If the volunteer does not guess three times in a row, then he takes the place of the leader.

11. "Sweet tooth-reel"

To play you will need a bag of sucking sweets (for example, "Barberry"). 2 people choose from the company. They start taking turns taking a piece of candy from the bag (in the hands of the host), putting it in their mouth (not allowed to swallow), and after each candy call their rival “Sweet Tooth-Barabashka”. Whoever puts more sweets into his mouth and at the same time clearly says the magic phrase will win. I must say that the game usually takes place accompanied by funny shouts and whooping of the audience, and the sounds made by the participants in the game delight the audience!

Based on the book "Games for a drunk company"

The game takes place on a level ground. The players are divided into two teams, which line up against each other in a chain at a distance of 10-15 meters. The first team goes forward with the words: -Boyars, and we have come to you! And he returns to its original place: -Dear, and we have come to you! Another repeats this maneuver with the words: - Boyars, why did they come? Dear ones, why did they come? Dialogue begins: - Boyars, we need a bride. Dear ones, we need a bride. -Boyars, and what is sweet to you? Dear, and what is sweet to you? The first team confers and chooses someone: -Boyars, we have this sweet (they point to the chosen one). Dear ones, this is lovely. The selected player turns in a circle and now walks and stands in the chain, looking the other way. The dialogue continues: -Boyars, she's a fool with us. Dear ones, she is a fool with us. -Boyars, and we whip her. Dear ones, we whip it. - Boyars, she's afraid of the whip. Dear ones, she is afraid of the whip. -Boyars, and we will give gingerbread. Dear ones, we will give you a gingerbread. - Boyars, her teeth hurt. Dear ones, her teeth hurt. - Boyars, and we will take you to the doctor. Dear ones, we will take you to the doctor. - Boyars, she will bite the doctor. Dear ones, she will bite the doctor. The first command concludes: - Boyars, do not play the fool, give us the bride forever! The one who was chosen as the bride must scatter and break the chain of the first team. If he succeeds, then he returns to his team, taking with him any player first. If the chain is not broken, then the bride remains in the first team, that is, she gets married. In any case, the losing team starts the second round. The task of the teams is to keep more players.

The game takes place on a level ground. The players are divided into two teams, which line up against each other in a chain at a distance of 10-15 meters. The first team goes forward with the words: -Boyars, and we have come to you! And it returns to its original place:

-Dear ones, we have come to you!

Another repeats this maneuver with the words:

- Boyars, why did they come? Dear ones, why did they come?

Dialogue begins:

-Boyars, we need a bride. Dear ones, we need a bride. -Boyars, and what is sweet to you? Dear, and what is sweet to you? The first team confers and chooses someone:

-Boyars, this is sweet to us(point to the selected one). Dear ones, this is lovely. The selected player turns in a circle and now walks and stands in the chain, looking the other way. The dialogue continues:

-Boyars, she's a fool with us. Dear ones, she is a fool with us. -Boyars, and we whip her. Dear ones, we whip it. -Boyars, she is afraid of the whip. Dear ones, she is afraid of the whip. -Boyars, we'll give you a gingerbread. Dear ones, we will give you a gingerbread. -Boyars, her teeth hurt. Dear ones, her teeth hurt. -Boyars, and we'll take you to the doctor. Dear ones, we will take you to the doctor. - Boyars, she will bite the doctor. Dear ones, she will bite the doctor . The first command completes:

Boyars, do not play the fool, give us the bride forever!

The one who was chosen fiancee, must scatter and break the chain of the first team. If he succeeds, then he returns to his team, taking with him any player first. If the chain is not broken, then bride remains in the first team, i.e. marry... In any case, the losing team starts the second round. The task of the teams is to keep more players.

...

Funny tasks and games will help you not only have fun, but also get to know each other better, which is especially important in a company with many new characters. It is better to select competitions in advance, taking into account the composition of the company and its preferences. And there are plenty to choose from!

In the first part of the article, we offer cool funny contests for fun company at the table. Funny forfeits, questions, games - all this will help to melt the ice in an unfamiliar environment and to have fun and usefully your time. Competitions may involve additional requisites, so it is better to decide this issue in advance.

The competition is held at the beginning of each event. It is necessary to prepare a comic answer to the question “Why did you come to this holiday?” On several pieces of paper. The options for such answers may be different:

  • free to eat;
  • look at people, and show yourself;
  • nowhere to sleep;
  • the owner of the house owes me money;
  • it was boring at home;
  • I'm afraid to be alone at home.

All papers with answers are put into a bag, and each guest in turn takes out a note and loudly asks a question, and then reads the answer.

"Picasso"

It is necessary to play without leaving the table and already drunk, which will give the competition a special piquancy. Identical drawings should be prepared in advance, which have unfinished details.

You can make the drawings completely the same and not finish drawing the same parts, but you can leave different parts unfinished. The main thing is that the idea of ​​the drawing is the same. Reproduction of sheets with pictures in advance on a printer or manually.

The guests' task is simple - to finish the drawings the way they want, but use only left hand(right, if the person is left-handed).

The winner is chosen by the entire company by voting.

"Journalist"

This competition was created so that people at the table could get to know each other better, especially if many of them see others for the first time. You will need to prepare a box with leaflets in advance, on which you write questions in advance.

The box is passed around in a circle, and each guest pulls out a question and answers it as truthfully as possible. Questions can be different, the main thing is not to ask too frank, so that the person does not feel uncomfortable:

Questions can be thought of in a large number, funny and serious, the main thing is to create a relaxed atmosphere in the company.

"Where I am"

Prepare in advance blank slates papers and pens according to the number of guests. On each leaf, each guest should describe his appearance in words: thin lips, beautiful eyes, wide smile, birthmark on the cheek, etc.

Then all the leaves are collected and folded into one container. The presenter takes out the sheets one by one and reads the description of the person aloud, and the whole company must guess him. But each guest can name only one person, and the one who guesses the most wins and receives a symbolic prize.

"I AM"

The rules of this game are extremely simple: the company sits in a circle so that all participants can clearly see each other's eyes. The first person says the word "I", and after him everyone repeats the same word in turn.

Initially, this is simple, but the main rule is not to laugh or skip your turn. At first everything is simple and not funny, but you can pronounce the word "I" with different intonations and remarks to make the company laugh.

When someone laughs or misses their turn, the whole company chooses a name for this player and then he says not only "I", but also the word that was assigned to him. Now it will be more difficult not to laugh, because when an adult man sits next to him and says in a squeaky voice: "I am a flower," it is very difficult not to laugh and gradually all the guests will have funny nicknames.

For laughter and for a forgotten word, a nickname is again assigned. The funnier the nicknames are, the faster everyone will laugh. The winner is the one who finishes the game with the smallest nickname.

"Associations"

All guests are chained next to each other. The first player starts and speaks any word in his neighbor's ear. His neighbor continues and in the ear of his neighbor says his association with the word he heard. And so all the participants in a circle.

Example: The first one says "apple", the neighbor passes on the word-association "juice", then there can be "fruits" - "garden" - "vegetables" - "salad" - "bowl" - "dishes" - "kitchen" and so on ... After all the participants said the association and the circle returned to the first player - he says his association out loud.

Now the main task guests is to guess the topic and the original word that was at the very beginning.

Each player can express their thoughts only once, but not their own. own word... All players must guess each word-association, if they could not - the game simply starts over, but with a different participant.

"Sniper"

The whole company sits in a circle so that they can see each other's eyes well. All players draw lots - it can be matches, coins or notes.

All tokens for the draw are the same, except for one, which indicates who will be the sniper. The lot must be drawn so that the players do not see what falls out and to whom. There should be only one sniper and he should not betray himself.

Sitting in a circle, the sniper pre-selects his victim, and then gently winks at her. The victim, noticing this, loudly shouts "Killed!" and leaves the game, but the victim must not betray the sniper.

The sniper must be extremely careful so that the other participant does not notice his wink and does not name him. The goal of the players is to identify and neutralize the killer.

However, this must be done by two players at the same time pointing at the sniper. For this game, you will need remarkable endurance and speed, as well as quick wits in order to figure out the enemy and not be killed.

"Guess the Prize"

This game will become excellent option for a birthday celebration, because you can take the name of the hero of the occasion as a basis. For each letter in the name of the birthday boy, a prize is placed in an opaque bag, for example, the name Victor - the bag should contain 6 different small prizes for each letter of the name: waffle, toy, candy, tulip, nuts, belt.

Guests must guess each prize. The one who guesses and receives a gift. If the prizes are too intricate, then the host should give hints to the guests.

This is a very easy competition that requires the preparation of additional props - pens and pieces of paper. At first, the whole company is divided into pairs, this can be done randomly, by lot or at will.

Everyone gets a pen and a piece of paper and writes any words. There can be from 10 to 20 words - real nouns, not invented ones.

All pieces of paper are collected and folded into a box, and the game begins.

The first couple receives a box and one of the participants draws a piece of paper with a word. He tries to explain this word to his partner without naming it.

When he guesses the word, they proceed to the next one, for the entire task the couple has no more than 30 seconds. After the time has expired - the box moves on to the next pair.

The winner is the one who guesses as many words as possible. Thanks to this game, a good time is guaranteed!

"Buttons"

A couple of buttons should be prepared in advance - this is all the necessary props. As soon as the leader gives the command, the first participant puts a button on the pad index finger and tries to pass it on to a neighbor.

You cannot use other fingers and drop them too, so you need to transfer very carefully.

The button must go around a full circle, and the participants who drop it are eliminated. The winner is the one who has never dropped the button.

Simple comic contests for an adult fun company at the table

At the table, when all the participants have already eaten and drunk, it is more fun to play. Moreover, if there are a couple of interesting and unusual contests that will amuse even the most boring company.

What feast is complete without toast? This is an important attribute of any feast, so you can diversify them a little or help those who do not like this business or do not know how to make speeches.

Therefore, the presenter announces in advance that the toasts will be unusual and they must be said, observing the conditions. The conditions written on a piece of paper are put in the bag in advance: to associate a toast with food (let life be all in chocolate), to make a speech in a certain style (thieves' speech, in the style of "The Hobbit", stuttering, etc.), to associate congratulations with animals ( flutter like a butterfly, be fragile like a moth, love faithfully like swans), say congratulations in verse or in foreign language, say a toast where all words begin with one letter.

The list of tasks can be increased to infinity, as long as there is enough imagination.

"In my pants"

This spicy game is suitable for a company where everyone knows each other well and is ready to have fun. The presenter must not reveal the meaning of the game in advance. All guests sit down, and each guest speaks to his neighbor in the ear of the name of any movie.

The player remembers and, in turn, calls the neighbor another movie. All players must be given a title. The presenter then asks the players to say out loud "In my pants ..." and add the very title of the film. It becomes a lot of fun when someone has "The Lion King" or "Resident Evil" in their pants!

The main thing is that the company is cheerful, and no one is offended by the jokes!

"Illegal quiz"

This little quiz is perfect for lovers of intellectual humor. It is good to have it at the very beginning of the celebration, while the guests can think soberly. It is worth warning everyone in advance that you should think carefully about the question before giving an answer.

Players can be given pieces of paper and pencils so that they can write down the answers or simply ask questions and immediately aloud, after listening to the answers, call correct option... The questions are as follows:

How many years did the Hundred Years War last?

Where did the Panamas come from?

  • Brazil;
  • Panama;
  • America;
  • Ecuador.

When is the October Revolution celebrated?

  • in January;
  • in September;
  • in October;
  • In November.

What was the name of George the Sixth?

  • Albert;
  • Charles;
  • Michael.

Which animal Canary Islands owe their name?

  • seal;
  • toad;
  • canary;
  • mouse.

Despite the consistency of some of the answers, the correct answers are:

  • 116 years old;
  • Ecuador;
  • In November.
  • Albert.
  • from the seal.

"What I feel?"

In advance, you should prepare pieces of paper on which emotions and feelings will be written: rage, love, anxiety, sympathy, flirting, indifference, fear or neglect. All pieces of paper should be in a bag or box.

All players are positioned so that their hands touch and close their eyes. The first participant in a circle or a row opens his eyes and pulls a piece of paper from the bag with the name of the feeling.

He must convey this feeling to his neighbor by touching his hand in a certain way. You can gently stroke your hand to represent tenderness, or hit to represent anger.

Then there are two options: either the neighbor must guess the feeling out loud and draw out the next piece of paper with the feeling, or pass on the received feeling further. During the game, you can discuss emotions or play in complete silence.

"Where I am?"

They select one participant from the company and sit him on a chair in the center of the room so that he has his back to everyone. A plaque with inscriptions is attached to his back with the help of adhesive tape.

They can be different: "Bathroom", "Shop", "Sobering up station", "Delivery room" and others.

The rest of the players should ask him leading questions: how often do you go there, why do you go there, for how long.

The main player must answer these questions and thus make the company laugh. The players on the chair can change, the main thing is to have fun with the company!

"Scoop bowls"

All players sit in a circle. The presenter prepares a box with phantoms in advance, on which various kitchen utensils and attributes are written: forks, spoons, pots, and so on.

Each player in turn must get one phantom and read its name. It cannot be called to anyone. After all players receive pieces of paper, they sit down or stand in a circle.

The host should ask the players, and the players should give the answer that they read on the piece of paper. For example, the question is "What are you sitting in?" the answer is "In a frying pan." Questions can be different, the task of the leader is to make the player laugh and then give him a task.

"Lottery"

This competition is good for a women’s company on March 8th, but it’s perfect for other events as well. Small pleasant prizes are prepared in advance and numbered.

Their numbers are written on pieces of paper and put into a bag. All participants in the event must pull out a piece of paper and pick up the prize. However, this can be turned into a game and the host has to ask funny questions to the player. As a result, each guest will leave with a small pleasant prize.

"Greedy"

A bowl with small coins is placed in the center of the table. Each player has his own saucer. The host distributes teaspoons or Chinese sticks to the players.

At the signal, everyone begins to scoop coins out of the bowl and drag them to their plate. The presenter should warn in advance how much time the players will have for this task and, after the expiration of the time, give a sound signal. After that, the presenter counts the coins on each player's saucer and chooses the winner.

"Intuition"

This game is played in drinking company where people are not afraid to get drunk. One volunteer walks out the door and doesn't spy. The company puts 3-4 glasses on the table and fills them so that one contains vodka and all the others contain water.

Volunteer is invited. He must intuitively select a shot of vodka and drink it with water. Whether he will be able to find the right stack depends on his intuition.

"Forks"

A plate is placed on the table and a random object is placed in it. The volunteer is blindfolded and given two forks. He is brought to the table and given time so that he can feel the object with forks and identify it.

You can ask questions, but they should only be answered "Yes" or "No". Questions can help the player determine if the item is edible, if they can wash their hands or brush their teeth, and so on.

The presenter should prepare in advance two forks, a blindfold and objects: an orange, a candy, a toothbrush, a dishwashing sponge, a coin, an elastic hair band, a jewelry box.

This is a famous game that came from America. You do not need scotch tape and sheets of paper, as well as a marker.

Sticky stickers can be used, but check beforehand to see if they stick well to the skin. Each participant writes on a piece of paper any person or animal.

They can be celebrities, characters from films or books, as well ordinary people... All the papers are put into a bag and the presenter shuffles them. Then all the participants sit in a circle and the presenter, passing by each glues a piece of paper with the inscription on his forehead.

A piece of paper with the inscription is glued to each participant with an adhesive tape on the forehead. The task of the players is to find out who they are by asking in turn leading questions: "Am I a celebrity?", "Am I a man?" Questions should be structured so that they can be answered in monosyllables. The winner is the one who guesses the character first.

An example of another fun drinking competition- in the next video.

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